Quote Originally Posted by PotatoePet View Post
I don't get where that perception comes from that Cosmic Exploration is or was meant to be casual crafter/gatherer content.

Crafter and gatherer content usually is considered more casual as the skill ceiling isn't as high. There are a lot of resources out there helping you to equip yourself optimally or assisting you in creating macros or finding the perfect rotations if you are doing it by hand. Same goes for gatherers with 960GP rotations for collectables etc.

TeamCraft is an excellent resource for all that kind of information.

All crafting missions from D-B aren't time limited either. One could argue that having the gathering missions on a timer is a bit too much.

A-missions are meant for Level 100 as it is clearly stated in-game. And I really did enjoy solving those recipes as some of them were tricky. Felt like a good puzzle

But as far as crafting and gathering content goes, Cosmic Exploration is 'midcore' to 'hardcore' crafter/gatherer content. Most expert recipes aren't the hardest we had but some actually require knowledge about crafting and CP management.
The perception comes from the fact that you can start doing Cosmic Explorations at level 10. I'm a level 97 fisher, the minimum iLvl for gear for D rank stuff is 595 or something like that... when I was in my lvl 90 script gear, I wasn't catching anything. When I bought the gear from the Cosmic Explorations vendor, I then started to catch stuff, but I was still failing more than succeeding.

This is a very specific problem for gatherers. Crafters are having the easiest time in the world because they can use macros and they don't actually have to try or rely on RNG like gatherers, specifically fishers, do. Cosmic Explorations was made for crafters, not gatherers, who were a forgotten afterthought.

And again, this isn't just my opinion that Cosmic Explorations is bad for gatherers, it's the opinion of a lot of people, including hardcore players like Mr. Happy and others.