You are literally ignoring the complaints and pretending like it's just fine and there are no problems with Cosmic Explorations.Except there is almost nobody here going “oh my god shut up the content is perfect” it’s people puzzled that this person is struggling so hard with easy missions and trying to offer him help but instead he just screams we are all mean and unhelpful
Almost nobody is denying that GP regenerates too slow, gatherers achieve cosmic points too slowly relative to the crafters who are easier and more AFK’able, aetherial reduction is too slow on missions that have a time limit, some elements of gear progression are pointlessly opaque.
Cosmic has its fair share of problems that disproportionately affect the gatherers but there is a difference between complaining about them and failing D ranks at level 97 and declaring the content is the worst thing ever when you won’t even explain why you are failing D ranks at 97
how do they synch down?
im having a really hard time on crafter. im using ilvl 700 script gear on the left side and ilvl 620 script gear on the right side. both on crafter and gatherer.
but while its pretty easy on gatherer (not talking about rank a missions, these are obviously for max gear.) i have pretty big problems on crafter from the very first rank D quest on. now they are somewhat doable but its crazy how long i need for one single craft.
and even when comparing the red alert missions from crafter and gatherer the difference is ridiculous (in equal gear). i can do a LOT of that same gatherer red alert mission in those 20min but barely any crafter ones. trying to reach hq is so frustrating and nq barely gives any points.
Last edited by Asari5; 05-04-2025 at 05:34 PM.
without fun jobs none of the content is fun
The main thing I'm concerned about is if/how they're going to change things up in the future exploration zones because if it's just more of the same but with different scenery and maybe some new mech ops missions that's not going to be particularly engaging (And it's not terribly engaging to begin with).
That would require them to innovate and be creative.The main thing I'm concerned about is if/how they're going to change things up in the future exploration zones because if it's just more of the same but with different scenery and maybe some new mech ops missions that's not going to be particularly engaging (And it's not terribly engaging to begin with).
Despite their name, they're anything but creative (studio III).
Expect more of the same rehashed content with a different coat of poorly applied paint.
I still gotta say, two fates is kinda... wild... I do not dislike the content too much, but between the time limits (they suck, no need for them) and the super boring fates... it would not kill em to do at least 5-6 different ones lol
I kinda wish it was bad. Everyone's doing it so much all the rewards are going for dirt cheap.
God this thread is hilarious. This little man child just lashing out at anyone daring to say the content isn't hard. Spoiler: it's not difficult. Just takes some paying attention for what skills to use and when. And some RNG of course.
@OP, looking at your responses I have come to this conclusion. You don't like fishing. Fishing is heavy RNG.
The GP regen is absolute shit, that I 100% agree. The timers can also be an added stress, that too I agree. But the rest of your complaints seem to boil down to you hating RNG. Learn what are the right skills to use to reduce the RNG and it won't be as bad.
The way I see this content is that it's not meant to be the easiest lvling option on purpose. You literally don't have to spend anything on bait or any materials needed. It's all at no cost. It is a lot more of a factor in crafting over gathering but it still makes sense to me.
Also, you're 100% wrong on the ocean fishing thing. For starters, you say someone is wrong and its every 2 hours. The person you responded to said it's every other hour. That's the same thing as 2 hours buddy. And you saying you've waited in queue for 20-30 mins is literally impossible as others have pointed out. There's a guaranteed boat that goes out at xx:15 and xx:30.
Excpet you're wrong and I have waited for 30 minutes and never got the instance to spawn. You and the other liars can just go away, none of you are helpful or wanted here. Maybe you can go ruin a different game entirely.God this thread is hilarious. This little man child just lashing out at anyone daring to say the content isn't hard. Spoiler: it's not difficult. Just takes some paying attention for what skills to use and when. And some RNG of course.
@OP, looking at your responses I have come to this conclusion. You don't like fishing. Fishing is heavy RNG.
The GP regen is absolute shit, that I 100% agree. The timers can also be an added stress, that too I agree. But the rest of your complaints seem to boil down to you hating RNG. Learn what are the right skills to use to reduce the RNG and it won't be as bad.
The way I see this content is that it's not meant to be the easiest lvling option on purpose. You literally don't have to spend anything on bait or any materials needed. It's all at no cost. It is a lot more of a factor in crafting over gathering but it still makes sense to me.
Also, you're 100% wrong on the ocean fishing thing. For starters, you say someone is wrong and its every 2 hours. The person you responded to said it's every other hour. That's the same thing as 2 hours buddy. And you saying you've waited in queue for 20-30 mins is literally impossible as others have pointed out. There's a guaranteed boat that goes out at xx:15 and xx:30.
GP issues aside, they really should not be having missions where you need to get ridiculous streaks of good RNG on skills that cannot even be influenced by your stats.
those missions are 1 time clears for the title
it would be incredible boring, if you would just 1 shot any of those...
its nice when they take a few attempts.. like big fishing
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