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  1. #1
    Player
    Luca_'s Avatar
    Join Date
    Apr 2022
    Posts
    73
    Character
    Luca Vares
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Taranok View Post
    So, as a counterpoint to this: If M6S requires the very weapon it drops just to reliably clear it even with average savage raiders, M6S is horrifically overtuned. No ifs, no ands, no buts. Full stop, if people need gear to reliably meet the DPS check and it's not a group of truly bad people, the fight is the problem.

    I can understand people needing crafted gear to have an easy time, but M6S adds shouldn't need i740 to have enough DPS for the average player to clear. Some may think that's too hard, but this isn't a capstone boss, and it's also not an ultimate. It should be balanced around people in i730 coming in and having a reasonable chance at clearing even with average players. Because, simply put, it's a lower-end savage fight for the tier.

    Also, the devs should properly test their fights to see that they perform well at ping, because none of the fights I've done so far feel good with my internet connection, and it's far from the worst ping some people play with.
    You're too lazy to do so much as buy a 740 crafted set and you expect to breeze through one of the hardest fights in the tier? lol
    (4)

  2. #2
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Luca_ View Post
    You're too lazy to do so much as buy a 740 crafted set and you expect to breeze through one of the hardest fights in the tier? lol
    I'm in full 740 and had to hard carry my awful m6s clear group on my alt to victory because everyone else was a mouth-breather and can't even handle below average play without falling over dead.

    The second fight of a tier should not be the hardest fight, the fact that one section of it is harder than ultimate mechanics design is 1000% the problem. And, from my own experience, it used to be more than possible to breeze through the first 2 tiers in prior-tier's BIS. I did it numerous times in stormblood and shadowbringers. But I suppose shifting goalposts and making the game so hard that most players who want to do savage can't handle even its second fight is good fight design.

    What do I know, I've only been savage raiding since ARR.
    (2)

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