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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,993
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    What tanks need. (encounter design wise)
    • Higher boss damage auto attacks.
    • Harsher tank busters.
    • Mechs where they should protect a certain target with mit.
    • Making interrupt's & Stuns more Important.
    • (For dungeons) Allow tanks to pull more then two sets of mobs.

    What tanks need. (Job design wise)
    • More fun and interesting rotations, add rng and more combo paths. Small ways to optimize and maximise damage
    • Less similarities some tanks should exceed better in some areas. It's fine to have pros and cons to jobs (tanks included)
    • Defensive kit reflect the content, Currently tanks got too much defensive and self heal value, we either need to see that value be used or to tone it down.
    (7)

  2. 06-07-2025 06:09 PM
    Reason
    I want to

  3. #3
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rithy255 View Post
    What tanks need. (encounter design wise)
    • Higher boss damage auto attacks.
    • Harsher tank busters.
    • Mechs where they should protect a certain target with mit.
    • Making interrupt's & Stuns more Important.
    • (For dungeons) Allow tanks to pull more then two sets of mobs.

    What tanks need. (Job design wise)
    • More fun and interesting rotations, add rng and more combo paths. Small ways to optimize and maximise damage
    • Less similarities some tanks should exceed better in some areas. It's fine to have pros and cons to jobs (tanks included)
    • Defensive kit reflect the content, Currently tanks got too much defensive and self heal value, we either need to see that value be used or to tone it down.
    100000% this. Like se if you read any forum post at all make it this one.
    (1)