



As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess


In fact, even dungeon bosses should, seeing how like raid bosses they're not autoattacking but casting their stuff most of the time, anyways. At least make the few autoattacks they do actually hurt!


but how would the average cure spamming white mage player keep up with so much boss damage




The answer is simply that they shouldn’t.
We are at the point where multiple aspects of the game are coming apart at the seams simply because the game doesn’t allow players to fail which makes the game utterly boring for everyone that clears the low standard for not being one of the ones that game protects from failing which in turn encourages lethargic gameplay in people who want to play properly
Take a step back, ignoring how conditioned we have all become to instantly answering “square would never let people fail” Is it really healthy for the average playerbase to protect someone who won’t engage beyond their level FOUR kit in level 100 content especially when it’s directly at the expense of players who WANT to use all 100 levels of their kit
There needs to be a basic level of expected competency, it simply isn’t healthy to externalise competency onto every other role so basically every role is self sufficient.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess


So, you are saying that real main WHM must still be stuck at wasting unused lillies just to get Afflatus Misery... you know, our "big DPS" button that you will only get one or two time by dungeon if you play without over healing.


i usually use the Lillies when a trash pack is almost dead just to get rid of them while still in combat.
I didn't read the whole thread if this was already suggested but
Add "get behind me" mechanics where a healer or dps get targetted with lethal attacks that you the ttank need to intercept, not a tether, it would just hit the first target between the boss and his target. This would especially give off tanks something to do in normal content, where they kinda just sit there scratching their ass


Yeah this was pretty cool when the lasers in P12S did this, as people had to rotate around the boss and sort left/right for colors and get behind the tanks.I didn't read the whole thread if this was already suggested but
Add "get behind me" mechanics where a healer or dps get targetted with lethal attacks that you the ttank need to intercept, not a tether, it would just hit the first target between the boss and his target. This would especially give off tanks something to do in normal content, where they kinda just sit there scratching their ass
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