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  1. #1
    Player
    ddwarbird's Avatar
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    Jun 2014
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    Limsa
    Posts
    158
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Every dungeon is now "Avoid stuff on floor" and "Instant Death Galore" this expansion and Square Enix asked themselves why they lost so many players. I personally don't have any motivation to do any dungeon grinding for Dawntrail because the dungeons feel cheap, not fun and challenging but cheap a lot of the time, especially for classes that have no inherent or limited mobility skills like Astrologian and White Mage. The glaring hallway dungeon design is something that became really obvious in Dawntrail and it even bled over into Final Fantasy XVI because that seemed to be all that team of Square Enix was capable of doing. I think a lot of people are tired of being built up as the "Warrior of Light" and then getting one-shot by some cheap boss mechanic every dungeon/raid.

    I am sure it is enjoyable if you can ping-pong around the arena as a Viper or Reaper.

    The OP is a Warrior too and don't Warrior's essentially make healers obsolete with their self-healing. I think Square Enix needs to restore the trinity to give all three roles a place again because having a Warrior do all 3 roles themselves is a bit depressing.
    (5)
    Last edited by ddwarbird; 04-17-2025 at 11:41 AM.

  2. #2
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    224
    Character
    Jak Danyell
    World
    Faerie
    Main Class
    Reaper Lv 81
    Quote Originally Posted by ddwarbird View Post
    The glaring hallway dungeon design is something that became really obvious in Dawntrail and it even bled over into Final Fantasy XVI because that seemed to be all that team of Square Enix was capable of doing.
    Blame FFX for introducing the hallway design. Also I'll take Dawntrail's hallway dungeons over XIII's hallway everythings.
    (1)
    I look just like the roes next door... if you happen to live next door to an amusement park.

  3. #3
    Player
    ddwarbird's Avatar
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    Jun 2014
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    Limsa
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    158
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    I think FFXIII was way way worse for that, but I do take your point, FFX had the same problem but that game was turn based so I can forgive it's flaws, plus it served the story, being a pilgrimage from one area to another. There is no need for dungeons in FFXIV to be so linear, some branching paths to the same bosses with different content/mobs in them would not go a miss. Maybe something like "Northern Crater" from FFVII where you can pick one of three pathways to get down to the same boss. However FFXIV does seem to be "Hallway everything", especially when you start to notice how segmented and instanced the world map is, it begins to feel very limited.

    I think that is why a lot of players left, once the story tanked, people were less willing to forgive the games flaws and linear design.

    Final Fantasy in general has had a major identity crisis since 10, with the latest mainline entry playing more like Devil May Cry then an actual RPG.
    (1)
    Last edited by ddwarbird; 04-17-2025 at 11:55 AM.

  4. #4
    Player
    Souljacker's Avatar
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    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ddwarbird View Post
    The OP is a Warrior too and don't Warrior's essentially make healers obsolete with their self-healing. I think Square Enix needs to restore the trinity to give all three roles a place again because having a Warrior do all 3 roles themselves is a bit depressing.
    Couldn't agree more. SE leaning on everything being a DPS - it's so anti-everything FF was through the years. But I blame the players. It's honestly exhausting to read some of the discussions here by folks who are upset they only get 1 or 2 DPS buttons to press. YOU ARE A HEALER. Your job, by definition, *should* be *healing*. Look at that BLM thread where folks are complaining that BLM "Feels like a healer" now because SE dumped Enochian. I mean, I just can't even with some of this stuff.

    The noise from the community is so loud that SE has no choice but to lean into what the community wants, and that's basically everyone as DPS (and not JUST a DPS, a DPS with lots of buttons and clocks and timers to manage). The encounters get tuned around healers doing x percentage of DPS, and here we are where the other jobs need to be able to compensate for the diverted attention of what used to be a required role.
    (1)

  5. #5
    Player
    ddwarbird's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    158
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Yes, exactly, I want to be a "HEALER", not a DPS or I would have picked it. It annoys me that healers are relegated to "back-up DPS" because Square wants to spend more time praising tanks with free self-healing abilities. Do I need to go to Square Enix, cap in hand and be like "Please sir, can I do my role?"
    (1)

  6. #6
    Player
    Ellona_Andrivari's Avatar
    Join Date
    Feb 2022
    Posts
    28
    Character
    Ellona Andrivari
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ddwarbird View Post
    Yes, exactly, I want to be a "HEALER", not a DPS or I would have picked it. It annoys me that healers are relegated to "back-up DPS" because Square wants to spend more time praising tanks with free self-healing abilities. Do I need to go to Square Enix, cap in hand and be like "Please sir, can I do my role?"
    Found the kid from the WHM class story.
    (7)
    The 14 forums are where awful players go to yell into the void the only issue is that the void then listens.