I'm starting to think SE is consciously directing the FF14 so that it more appeals to teenagers.

The Disneyfication of DT is perhaps the clearest sign in overall style, but the presence of teens is also notable. We've always had the twins, of course, who I think start the story at 16, but equally they've both graduated college and seen some stuff the last few years. Ryne and Gaia are both sulky teens finding themselves. Two of the three Sphene's exhibited squeaky teenage simpering and petulance. That irritating brat in the Jeuno fight is apparently 35 and thus more of a female Peter Pan, since she presents as a child. Gulool Ja is a kid. Calyx is the classic teenage boy great with tech.

The dominant fight design philosophy also seems mostly aimed at teenagers.

Meanwhile, instead of escorting courtesans, current society quests have us as an intern at a bloody travel agency.

Maybe the plan is to pull in the kiddies now, so that when FFXXIV releases in 15 years and acts as a call-back to FFXIV and other assorted intervening titles, there'll be a ready-made consumer base.