Copy/Paste from another thread:

I completely agree that these changes are bad for PCT's design and gameplay flow, since the painter job's best optimisation being...... do less painting and just spam your filler ad nauseam is hilariously counterproductive to what feels good to do with the job. They should definitely buff hammer, but this is SE so I have little faith I'll see that done on Monday/Tuesday.

However, playing standard picto (i.e changing absolutely nothing and playing like its 7.1) is a 1% DPS loss (according to the balance discord) in comparison to fully optimising the job. Such little variance will not matter in prog, nor even in reclears. As such, I recommend people to not fuss and hyper fixate on such an inconsequential min-max issue and just play how they want to play. I'm sticking to playing standard, because hammers feel good to use, as does painting, and I'm not going to lessen the fun/experience of the job for a ONE percent increase in DPS.

Yes, they should change it, but nothing's stopping you from just playing standard unless you're only goal in this game is to parse 99/100's.