

You children and your modern game designs.
I want to go back to how Everquest was designed. With specific for-solo-play classes, required group classes like Warrior, Cleric and Enchanter you needed for every single group, and multiple-hour CD skills. Not this lame for-kiddos stuff like 30 seconds cooldowns and not even losing XP and delevelling when you die. Modern MMORPGs are just designed for weaklings...



I'm fine with mit being everyone's responsibility. My issue is that 99% of raidwides are one big hit - which just needs a lot of mit and makes shield healers superior. DoTs are snapshotted, so mitigation also affects them (this should straight up not be a thing, imo), which lead to problems in Abyssos. DPS wouldn't mit the snapshot, healers then had issues healing through the unmitigated DoT and got blamed when people died.


add a holy knight healer with more then one button of damage and i'd actually wanna play this game
Player
You're in the wrong game, and it's been repeated countless times, in this game healers are green dps, end of the line. If you want a pure healer you gotta find another game.
Yeah, let's beserk that one button and actually deal no damage.
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