
Originally Posted by
Sorabaka
Excuse me, but if you need a guide for a dungeon at lvl 100, then you've been doing something very very wrong for the past 400 hours you spent reaching that point.
I'm playing since ARR, and i've been very very casual until Shadowbringers. And even then i still put some effort into doing content past dungeons and alliance raid. Was it difficult for me? Yes, it was. Was i complaining because it's difficult? No. Because if you have time to complain, you better spend it on learning the damn fight.
No mechanic in dungeons is difficult in this game. You also have literally zero consequences for fucking up the mechanic except dying. And even then most mechanics in dungeon don't kill you and you can eat 3 or 4 of them until you die.
Also if you are struggling with dungeon-level mechanics after watching guides, tooltips and paying attention to cast bars, then i'm sorry, but you're just outright stupid, or you didn't even try to understand and learn in the first place.
I'll ask you for who knows which time in this thread : what damn difficulty do you want for this game? Do you want to face tank everything and press one button to win? Then there's no point in even making the damn battle content.
Also it's always western players who complain, always. The biggest problems JP complain about are minor UI issues and skill animations they don't like. You know why? Because they actually play the damn game. And you can say all you want about "nolifers" or anything, but everybody knows JP work culture, they have almost no time to play. And they still clear more content than any western DC. While having less players, btw.
The current dungeon difficulty is great. It doesn't need to be harder, but also SE shouldn't make them easier. Alliance Raids i'd personally prefer to be just a little bit more difficult.