I know the player base has declined, it's not 75% at all.
It's probably more like 25%.
It's nothing more than the natural course of MMO's.
We are not in 2010 anymore when MMO's were the cool thing to play.
Every MMO / live service game experiences periods of player count increases and decreases, it's natural to the type of game.
That doesn't mean I think there aren't any issues with the game because there absolutely is.
There's a lot of things XIV could do to retain players.
Shorter patch cycles and schedules (Like waiting until a .x5 for a criterion dungeon is insane)
Not time gating content behind .5 and .8 patches
Not taking nearly a year to unlock the raid tier (especially when the raid tier has an ultimate tied to it)
Tomes should also uncap earlier too.
etc etc
In regards to "Not taking nearly a year to unlock the raid tier (especially when the raid tier has an ultimate tied to it)".
In my opinion, If the raid tier in question has an ultimate tied to it then the raid tier should unlock either when the ultimate releases or say a week or 2 after the world race for the ultimate is over.
As for raid tiers without an ultimate, they should unlock on the next major odd patch.
Like unlocking the 7.2 raid series at 7.3. 7.4 at 7.5 etc.
Sometimes you have to flex roles or jobs and the raid tier being locked for so long doesn't make that possible.


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