Before we had skeletons that would spawn at night in La Noscea and the Black Shroud... then people complained about them.If this happens Im sure it will be in 2.0 and hopefully they are already working on something like this. Also Im pretty sure there was a similar thread to this one a long time ago, but ti cant remember.
At night I would love to see some fog with random enemy encounters like old school rpgs. It used to be you walked for a couple seconds then bang, fight scene. I would love to just be walking and have wights/skeletons crawl up from underground and attack you at night, add some fog and eerie music too.
I remember when i first started playing ff14 and it started getting dark and i was like "oh, i wonder whats gonna happen" haha, yea, nothing happened.
Fog and random, sudden encounters would be kind of nice -- just as long as they give DoL some ability to sense and avoid it if they like.
yea, dol was a concern i had, but since i have no clue how dol will be in 2.0 i didn't bother to make a point of it. Maybe they could have a special skill for to deal with them besides invisible.
The pink fog they do for dodore is a really nice effect so no reason they couldn't do a more subtle effect in other areas.
night time was one thing ff11 did well, i think ff14 should be able to do it better.
What is it with people in this game wanting anything that adds variety or, -gasp- a degree of unpredictability to the game to be removed?
Curious mobs follow you around... "No good! Remove it!". "Okay, how about they just change it to where they only follow you for a bit and then go away, or run away at the first sign of aggression". "NO! No good! Leave it out!"
Different mobs show up at night, making the landscape a bit more dangerous and requiring people to keep their eyes open a bit more.. "No good! Remove it!"
Good grief.
i had made a suggestion before for the "curious mobs to scatter when you draw your weapon. They removed them cause you could only xp on one mob at a time and people would be doing leves and goats would come up and get hit by aoe and people complained.What is it with people in this game wanting anything that adds variety or, -gasp- a degree of unpredictability to the game to be removed?
Curious mobs follow you around... "No good! Remove it!". "Okay, how about they just change it to where they only follow you for a bit and then go away, or run away at the first sign of aggression". "NO! No good! Leave it out!"
Different mobs show up at night, making the landscape a bit more dangerous and requiring people to keep their eyes open a bit more.. "No good! Remove it!"
Good grief.
Yeah, I know several people had made that suggestion. And it makes perfect sense.
For some reason, some people seem to want the game world to be as lifeless, dry and boring as possible. Anything that requires any more of their attention or caution is automatically a negative. I guess some people really do just want to zombie-mode grind their way through the game, with nothing to break them from their reverie.
Then we see the complaints of the world being too bland and the game being too uninteresting. You just can't win with some people.
I was very sad when that happened, it's like a little bit of the world started to die. I'm the most casual a gamer can be but I totally love curious mobs and the danger of AoE and having to watch your back and where you cast your spells/skills. That's one of the things that kept me coming back to XI and would love to have again in XIV.
If I wanted a boring MMO I'd play WoW. Right? But I'm here and I want to see mob AI and interesting things happen, mobs that surprise. I love the idea in the OP, dangerous foes at night would be fantastic.
Because it's not standard in MMOs and it shouldn't have been in FFXIV. Remember, FFXIV has to be a bland boring same ole same ole MMO that's always being released, they can't do something new. Give it time, people will complain about the fact they let us sleep in a bed. "It adds nothing to gameplay or furthers my end-game career remove it SE!"What is it with people in this game wanting anything that adds variety or, -gasp- a degree of unpredictability to the game to be removed?
Curious mobs follow you around... "No good! Remove it!". "Okay, how about they just change it to where they only follow you for a bit and then go away, or run away at the first sign of aggression". "NO! No good! Leave it out!"
Different mobs show up at night, making the landscape a bit more dangerous and requiring people to keep their eyes open a bit more.. "No good! Remove it!"
Good grief.
lol ain't that the truth.Because it's not standard in MMOs and it shouldn't have been in FFXIV. Remember, FFXIV has to be a bland boring same ole same ole MMO that's always being released, they can't do something new. Give it time, people will complain about the fact they let us sleep in a bed. "It adds nothing to gameplay or furthers my end-game career remove it SE!"
"WTF SE... Stop forcing me to watch these dream sequences that hint at something in the storyline! I don't care about storyline! If you're not going to reward xp for watching the dream sequence then it's useless and should be removed! It's slowing down my ultra-optimal-efficient style of gaming! That's 30 seconds of possible xp that's gone to waste!`"
Legend tells of a legendary warrior whose kung fu skills were the stuff of legend. He was so deadly, in fact, that his enemies would go blind from over-exposure to pure awesomeness!
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