Quote Originally Posted by Basteala View Post
The thing with Solo Duties for me is that it was a way to let players experience the story rather than have it all be passively observed through cutscenes. In a weird way, the over reliance on cutscenes to tell the story creates a "tell not show" dynamic with the stakes. "The storm was terrible, the battle against the Alexandrians in Tullyolall was a brutal one, take our word for it" kind of thing. It creates, I feel, a disconnect between the narrative and the player.
This was such an annoying thing in DT. The amount of times I was hyped up for a potential solo duty, only for it to be a cutscene. The absolute biggest offender is the attack on Tuliyollal. Going through the city to save citizens, just to be called to the palace to finish it up with a fight against Zoraal Ja. Up to this point, I don't think people of the New World really know how strong the Warrior of Light actually is, this would be a fight to show Zoraal Ja just how strong we really are.

So many moments ruined because we didn't participate.