Quote Originally Posted by TaleraRistain View Post
They stopped because the community complained every time they were presented with a dungeon that slowed down their breakneck speedrun for even a second. So no more interesting side rooms or mobs with unique abilities because that makes roulettes take 0.00000001% longer. And that's just unacceptable.

It's why you see people bail when they get Aurum Vale or Pharos Sirius or the like in DF. I had a Stone Vigil Hard the other day where just one dps remained when I joined in progress as a healer.

Really a lesson in being careful what you ask for.
Tbf the dungeons you are describing are nowhere near a good dungeon design.. all those are just kinda bad because of the missing ability variety and randomness from mobs. Stone Vigil Hard, rarely anyone knows how to kill the second boss and more times than not in DF, people do not care to listen/read chat if you explain something.