Quote Originally Posted by Mawlzy View Post
I think what this boils down to is that some shot-callers are completely oblivious to how annoying an overuse of chat and SFX can be, while simultaneously vastly over-estimating their ability to assess the current strategic situation.
There's that but also, in the previous game, the team "obeyed" the callouts and we won (mainly because the other teams ignored us). But that game was extremely boring. Winning and losing aren't the be all and end all of Frontline. It's a videogame most people play to have fun. But things like oppressive premades and this in-your-face commanding style make the game less fun.