Quote Originally Posted by Menriq View Post
Help me understand something. Earlier you stated:



but then

.

So, the way I'm reading this is they used chat to coordinate (like you said you were fine with), but that was distracting? I apologize, but these two statements seem in conflict with each other to me.
Please. Let's not pretend that there aren't some "commanders" that are effectively trying to micromanage everyone with macros that light up the whole chat all the time. Which in fact, do get annoying and counterproductive, especially when they a) make bad calls and b) drown out the more important calls. Nothing wrong with engagement macros to coordinate burst, but they don't need 8 sound effects over a span of 5 seconds every 10 seconds.
Frontline is first and foremost a strategic game mode. Yes, resolving engagements to one's advantage is always helpful. Frontline hower is not, as someone else here suggested, some free for all arcade brawler simulator. And having commanders who do nothing but chase the nearest engagement with no regard for positioning of all teams, currently available objectives and resupply lines, can be a very effective way to lose the game, even when "winning" engagements.