Quote Originally Posted by Havenchild View Post
Because people do not want to admit that they are actually unskilled players by shifting the definition on what midcore is. It's a useless word because the content it specifically would apply to the most (EX) is actually too hard for some people, again, who are unskilled.

If you were to put Chaotic on a mechanical level, it actually is on par with an EX, and it's all relatively easy to grasp concepts we've seen in the game over and over, (Stack Spread, In, Out, Look Away etc) but when you add 23 other people vs the usual 7, you have upped the fail points by 3fold at least, which makes it a low savage level.

Even players saying something in this thread like we want "a savage mechanic that can wipe the raid but less of them" is a nebulous ask because thats exactly what chaotic is already but they still complain about it.

If you have a mechanic that can wipe a raid, well amplify that by 23 people and its the exact situation with chaotic. What complainers really want is more braindead content that either can't wipe you outright or that with enough res mages you can brute force it with no issue which is basically a normal alliance raid.
What "complainers" want is more content that falls between normal and ex trial difficulty. If you equate that with braindead content that can not wipe you then you are free to have that opinion. As it stands, the jump of difficulty between the 2 types of content is bigger than any other jump in difficulty in this game. I am not here to argue how the chaotic raid should have been, I just want more stuff to do for people that want to transition into playing a fight of that difficulty.