Quote Originally Posted by Jeeqbit View Post
None of these were "impossibly difficult" for a casual player that doesn't normally play the game.
Nah, I would say they were and still are. The key difference is, more experienced players had/have the ability to carry those who were unable to pass it by themself. I have friends who regularly die in dungeons and alliance raids. If I were to drag them into Delubrum Reginae, I would be able to lead them to victory. But not because they suddenly became great gamers. Because I would have the ability to raise them again and keep pushing, just like in dungeons and alliance raids.

And I think this is the idea of "midcore" content we could realistically get and people would be relatively pleased with.