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  1. #21
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,005
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Calysto View Post
    I dream that the mobile version was just a gamble to get a working backend developed by another company to get rid of spaghetti/legacy code and modern update tools instead of Excel sheets, as well as ideas for the jobs direction...
    There is just a slight problem with that idea, we don't even know if the mobile game runs on the same engine...I somewhat doubt it.
    Which in return means that any improvements they may or may not make to the mobile version can not just easily translate into the proper game.
    (2)

  2. #22
    Player
    Eldtagg's Avatar
    Join Date
    Feb 2019
    Location
    Radz-at-Han
    Posts
    100
    Character
    Razfahd Mahadevan
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    I'm going to get a lot of flack for this, but: trim the button bloat.

    Do I really need three rows of buttons on my AST if they're all for healing and three different Draw buttons?

    Make actions faster and condense combo buttons into single-press combo like in PVP and the Viper job (thank goodness they finally did it).

    I'm definitely in the minority, but I don't enjoy pushing 1-2-3 repeatedly.

    I'd much rather have the basic combo be one button that changes when pressed.
    (12)

  3. #23
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    480
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    I could easily see them walk on stage for the 8.0 fanfest and say "After consideration and time restraints, we've decided not to go forward with the full job reworks. Instead you're getting new ability-upgrades through traits, and anything new will be locked behind your 1 or 2 minute buttons. Please look forward to it."
    (5)

  4. #24
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,322
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    To expect a overhaul like blizzard did back in legion is unrealistic
    I just want to see the 2 minute meta gone with only dancer/ast/bard left with buffs, and giving everyone unique cooldown profiles. That alone would be a start for me.
    (2)

  5. #25
    Player
    Eldtagg's Avatar
    Join Date
    Feb 2019
    Location
    Radz-at-Han
    Posts
    100
    Character
    Razfahd Mahadevan
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Reimmi View Post
    To expect a overhaul like blizzard did back in legion is unrealistic
    I just want to see the 2 minute meta gone with only dancer/ast/bard left with buffs, and giving everyone unique cooldown profiles. That alone would be a start for me.
    Asking for a friend: why is it unrealistic?

    Ability trimming and modernizing of various systems, including the user interface, inventory, character creation, and gameplay - no more purple combat circles, for example - would be a god send for me.
    (0)

  6. #26
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Firstly they can do it the way they used to. Which is that every job achieves the same thing, but differently.

    Secondly, if they implement a system with multiple Skill Trees, then it could allow you to choose a different tree depending on the content. This is effectively how Blue Mage works right now. You can choose different abilities depending on the raid and the strat.
    This would be a big improvement. Shame that it would require reaching max level and clearing 400 hours of MSQ first because speaking for myself I'd have loved having a choice between two or more presets or trees from the start.
    (0)

  7. #27
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,056
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eldtagg View Post
    Asking for a friend: why is it unrealistic?

    Ability trimming and modernizing of various systems, including the user interface, inventory, character creation, and gameplay - no more purple combat circles, for example - would be a god send for me.
    I can count on one hand the number of things in the last 8 years that felt like they had some creativity behind them and weren't just checking boxes on a list.
    (3)

  8. #28
    Player
    artypartytime's Avatar
    Join Date
    Mar 2019
    Posts
    50
    Character
    Artemis Flower
    World
    Balmung
    Main Class
    Dancer Lv 100
    I’m personally hoping they reconfigure the job system a bit and add class trees.

    My dream is cross job talents.

    Like pictomancer could meet with ninja and draw mudras like gosetsu

    Dancer could mix with bard and become a Artist- singing and dancing

    Monk could mix with warrior and become more of a brawler

    Bard could mix with viper and drop the songs and become a hunter

    Gunbreaker could mix with mechanist and become a gunslinger

    Idk I think we really have enough jobs but it would be nice to see variations of the same class.

    Other than that I hate how situational each classes skills are.
    (1)

  9. #29
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    698
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Absurdity View Post
    There is just a slight problem with that idea, we don't even know if the mobile game runs on the same engine...I somewhat doubt it.
    Which in return means that any improvements they may or may not make to the mobile version can not just easily translate into the proper game.
    Yeah I think so too. It's probably different engine and more different things.

    Part of me thinks that in the long run they didn't do themself a favour with the mobile version regarding player happines and feedback.
    For everything better in mobile players will keep demanding similiar things in retail and be pretty vocal and angry about it (understandibly given some things have been asked for years just to be ignored).
    They can't go and say "well no, just play the mobile version" because... man I can already imagine the backlash.

    Fact is if they want 10 more years they have to find solutions to this because the questions and wants of the players WILL come and will be getting louder with the mobile version.

    @Topic
    I wouldn't expect much from the rework honestly. Maybe a drop of the 2 min meta, a few abilities to give job fantasy (different names with different animations) or a better use of the job gauges.
    If I had my way I would want some kind of supercharging ability on BLM in ice phase for another spell just to make ice phase more interesting and more desireable.

    Also Hottake here:
    People already cry with PCT being good in downtime fights so they won't be able to handle other jobs having things that might make them better in certain fights (despite Ninja being a powerhouse in chaotic also).
    Even if we will get something good it will fall victim to the ultimate balancing because there you have Xenos, Happy, Arthas and Co dictating how the devs will change jobs because apparently balance > job fantasy in this community and they are the ones who will be listened too.

    Yes I am still salty for having to move on BLM in P1S just so a f**** machinist could have "uptime".
    (0)

  10. #30
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,282
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    If they want to bring back identity (with balanced jobs) they need to make 15-20 "new jobs" (considering they already have an idea (data + 2.0 - 3.0 jobs)), also I think the game netcode/current pve structure (2mn meta for instance) is a problem

    Im 80% sure that the 8.0 rework will be underwhelming, I hope im wrong but I dont have any faith in SE

    what do you guys think ?
    I think that if the pvp team that is way smaller can do it in one expansion, so can the pve team, and even if the task is far more daunting, so is their team's size.
    But where my expectations actually lie are close to zero, or even the negatives. I'm actually scared they'd go for a full double down on everything that I've hated with their changes over the years, because every time we are unhappy with something, they choose instead to nuke the good stuff and continue down the path of the bad.
    (4)

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