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  1. #1
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I dream that the mobile version was just a gamble to get a working backend developed by another company to get rid of spaghetti/legacy code and modern update tools instead of Excel sheets, as well as ideas for the jobs direction...
    (1)
    #FFXIVHEALERSTRIKE

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,037
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Calysto View Post
    I dream that the mobile version was just a gamble to get a working backend developed by another company to get rid of spaghetti/legacy code and modern update tools instead of Excel sheets, as well as ideas for the jobs direction...
    There is just a slight problem with that idea, we don't even know if the mobile game runs on the same engine...I somewhat doubt it.
    Which in return means that any improvements they may or may not make to the mobile version can not just easily translate into the proper game.
    (2)

  3. #3
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    710
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Absurdity View Post
    There is just a slight problem with that idea, we don't even know if the mobile game runs on the same engine...I somewhat doubt it.
    Which in return means that any improvements they may or may not make to the mobile version can not just easily translate into the proper game.
    Yeah I think so too. It's probably different engine and more different things.

    Part of me thinks that in the long run they didn't do themself a favour with the mobile version regarding player happines and feedback.
    For everything better in mobile players will keep demanding similiar things in retail and be pretty vocal and angry about it (understandibly given some things have been asked for years just to be ignored).
    They can't go and say "well no, just play the mobile version" because... man I can already imagine the backlash.

    Fact is if they want 10 more years they have to find solutions to this because the questions and wants of the players WILL come and will be getting louder with the mobile version.

    @Topic
    I wouldn't expect much from the rework honestly. Maybe a drop of the 2 min meta, a few abilities to give job fantasy (different names with different animations) or a better use of the job gauges.
    If I had my way I would want some kind of supercharging ability on BLM in ice phase for another spell just to make ice phase more interesting and more desireable.

    Also Hottake here:
    People already cry with PCT being good in downtime fights so they won't be able to handle other jobs having things that might make them better in certain fights (despite Ninja being a powerhouse in chaotic also).
    Even if we will get something good it will fall victim to the ultimate balancing because there you have Xenos, Happy, Arthas and Co dictating how the devs will change jobs because apparently balance > job fantasy in this community and they are the ones who will be listened too.

    Yes I am still salty for having to move on BLM in P1S just so a f**** machinist could have "uptime".
    (0)