Not really. I am not saying it is midcore content by people's wishes in this thread. I am saying it is midcore content by the definition of who ACTUALLY does it.
If you simply look at the people who do this content, they are the same people you're gonna notice doing things like field ops. Because 5-minute a day beast tribes are timegating, forcing people not to be casual players that play for 3 days every patch then quit. Likewise, who does FATE farming? Certainly not the players that are gonna quit 3 days after the patch releases.
Obviously, those "midcore" players are hungry for something more, but they are finding a way to occupy themselves meanwhile such as beast tribes.
The line between the current casual and midcore is kind of thin though, because you actually have journalists now that are bored wanting more content after doing beast tribes. And that's because they discovered that even with their busy schedule they can get through this content. Nevertheless, many people's behaviour is simply to quit after doing MSQ/alliance/normal raids.
This misses my point because it's not strictly aimed at people who do Savage. Based on what they said about the raids in Field Ops, it's aimed more broadly than that, such as at people who like the larger scale raids like BA, DRS or WoW raids and dislike the small-scale raids we have.- Raiders (Savage and Ultimate).
-> and Chaotic, and Ex Trials, and Criterion
(yes, I am aware that they wanted chaotic to be on Ex Level, but they let Mr. Ozma do things to it. Yes, I know Ex is not on the same difficulty level as Savage, its still raid content.)
It might not be. But the content was created after people cried out for M+ and 4-person raids for a few years. I never said they succeeded at making it M+. My point was this was their goal.- People who want mythic+ (criterion).
-> see above. Criterion is not M+.