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  1. #21
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    462
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jeeqbit View Post
    - RPers (housing, furniture, glam).
    Better dice would be preferable too. While the dice do their jobs, being able to roll like 2 dice or add or subtract things would be nice.

    I'm not talking about playing Death Dice here btw,.
    (0)
    Last edited by TBerry; 12-28-2024 at 03:12 PM.
    Dawntrail is what I imagine the entire MSQ as a healer-main.

  2. #22
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    well I have an idea that would change the game completly with little things,

    Battle royal dungeons, 3 teams going to dungeon faster got more rewards: each team 3 players: Tank/Healer/DPS

    at least we will see less players afking when queue dungeon
    (0)

  3. #23
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    730
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    What if different players are interested in different things? SE is trying to make content for all the different categories of players, which spreads them thin
    Man, you truly believe that, don't you? How you can be so blue-eyed is beyond me.

    They are not spread thin because they are trying to make things for all the players, they are spread thin because
    1. their project management (what to prioritize when) sucks
    2. their team is mismanaged as hell (talent is being pulled off of 14 to work on other projects)
    3. the teams workload is uncredibly off putting (work on FFXIV, work on 2 more games, work on patching FFXVI)
    4. their project lead Yoshi-P is constantly being pulled off to other things (like supervising the mobile port)


    Your list of content is also full of wrong deductions and stretched unnecessarily. Its almost as shameless as Yoshi-P's lies. Like man, come on.

    - Casual players (alliance raids, MSQ, dungeons).
    -> that's part of the regular scope of content, which already has been reduced for years to keep up with development times.

    - People who want dungeons to have more variety (variant dungeons).
    -> that's for the casuals too, so I am putting it up here instead. They were experimenting with new types of content (which is good), does not change what it was for.

    - Midcore players that want grinds, relics, mounts and things like that (lots of mount grinds with hunts, FATEs, beast tribes, scrips, Extremes, Field Operations, etc)
    -> that's straight up not true, lol. Mindless grinds is not midcore content. 5-Minute-a-Day Beast tribes are not midcore content. Fates are not midcore content. I could go on, but I won't. Others have debunked that in the thread already.
    Field Operations is not even released yet.
    Ex being midcore, okay, but those are still within the expected scope of the project. Those have also been changed, by the way, and incorporated in the MSQ instead of being an addition to it, to lessen development workload.

    - Raiders (Savage and Ultimate).
    -> and Chaotic, and Ex Trials, and Criterion
    (yes, I am aware that they wanted chaotic to be on Ex Level, but they let Mr. Ozma do things to it. Yes, I know Ex is not on the same difficulty level as Savage, its still raid content.)

    - People who want mythic+ (criterion).
    -> see above. Criterion is not M+.

    - People who enjoy BA and DRS large scale raiding (Chaos raids).
    -> See above again.

    Your list is sugarcoating at its finest.
    (4)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  4. #24
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    838
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Collin_Sky View Post
    I know tons of people that hated Bozja specifically because the bulk of the content was locked behind hours and hours of FATE grinding.
    The raids were good, but almost everyone I play with didn't do them because they didn't want to do all the grind that came before it.
    Bozja was okay on release but the experience after release is was more miserable than Eureka. You need people for CLL? Too bad, no one wants to do it, the instance is empty/people who are in are grinding their asses against fates/ce....I have an alt that is perpetually stuck on Dalriada cause no one seems to want to do it. I had a far more positive experience in Eureka and I think Eureka has a more community feel, people were spawning NMs for lower level players and waiting for them to arrive, in Bozja you're trapped in your zone and the few fates that you have with no one to help you because no one wants to do the Z1/Z2 fates and stick only to Z3.

    I fell asleep many times grinding fates on Bozja because it was boring...I remember being really interested in the lore and wanted to collect the field notes for lore...but they locked the lore behind a fate grind/duels/CLL? Why? My man I ain't grinding all that shit for lore, idc about the mount. It just feels really bloated. I have no interest in duels at all so it's impossible for me to get the field notes...so why waste time.

    Eureka is still alive today because it's the only way you can progress your relic, I hope they don't make this mistake again. I'm sick of relic steps tied to CT...
    (5)
    Eyestrain thread - https://forum.square-enix.com/ffxiv/threads/501914-Dawntrail-Graphics-Update-Eye-Strain

  5. #25
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Crazier idea: what if they just make the game they want to make, and if players don't like it... they can play something else???

    Why should they be beholden to the whims of fickle masses?

    It's like telling [insert content creator] "you should do more reaction streams, those are so popular."

    If you want different content, you can go find it elsewhere. That content surely exists somewhere out there, right?
    (1)

  6. #26
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Hasrat View Post
    Why should they be beholden to the whims of fickle masses?
    Because we are PAYING THEM and aren't getting what we were promised.
    (7)

  7. #27
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,485
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ovIm View Post
    that's straight up not true, lol. Mindless grinds is not midcore content. 5-Minute-a-Day Beast tribes are not midcore content. Fates are not midcore content. I could go on, but I won't. Others have debunked that in the thread already.
    Not really. I am not saying it is midcore content by people's wishes in this thread. I am saying it is midcore content by the definition of who ACTUALLY does it.

    If you simply look at the people who do this content, they are the same people you're gonna notice doing things like field ops. Because 5-minute a day beast tribes are timegating, forcing people not to be casual players that play for 3 days every patch then quit. Likewise, who does FATE farming? Certainly not the players that are gonna quit 3 days after the patch releases.

    Obviously, those "midcore" players are hungry for something more, but they are finding a way to occupy themselves meanwhile such as beast tribes.

    The line between the current casual and midcore is kind of thin though, because you actually have journalists now that are bored wanting more content after doing beast tribes. And that's because they discovered that even with their busy schedule they can get through this content. Nevertheless, many people's behaviour is simply to quit after doing MSQ/alliance/normal raids.
    - Raiders (Savage and Ultimate).
    -> and Chaotic, and Ex Trials, and Criterion
    (yes, I am aware that they wanted chaotic to be on Ex Level, but they let Mr. Ozma do things to it. Yes, I know Ex is not on the same difficulty level as Savage, its still raid content.)
    This misses my point because it's not strictly aimed at people who do Savage. Based on what they said about the raids in Field Ops, it's aimed more broadly than that, such as at people who like the larger scale raids like BA, DRS or WoW raids and dislike the small-scale raids we have.
    - People who want mythic+ (criterion).
    -> see above. Criterion is not M+.
    It might not be. But the content was created after people cried out for M+ and 4-person raids for a few years. I never said they succeeded at making it M+. My point was this was their goal.
    (0)

  8. #28
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    730
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Not really. I am not saying it is midcore content by people's wishes in this thread. I am saying it is midcore content by the definition of who ACTUALLY does it.
    Incorrect, those things are more casual content than midcore content. One could maybe argue about fates, but beast tribes are definitely casual content. No time commitment, and an easy way to level alt classes.

    If you simply look at the people who do this content, they are the same people you're gonna notice doing things like field ops. Because 5-minute a day beast tribes are timegating, forcing people not to be casual players that play for 3 days every patch then quit. Likewise, who does FATE farming? Certainly not the players that are gonna quit 3 days after the patch releases.

    Obviously, those "midcore" players are hungry for something more, but they are finding a way to occupy themselves meanwhile such as beast tribes.
    Now you are mudding definitions even more. Midcore is not exactly defined, and people flip flop around the definition anyhow, so huddling down and trying to redefine midcore is not helping you. Fact is, beast tribes require no real time commitment, and can be done within a month of regular subscription (the minimum amount). People not caring about them does not mean they aren't.

    And just because you are entertained by fates, and hunt grinds, does not mean everything is.



    This misses my point because it's not strictly aimed at people who do Savage. Based on what they said about the raids in Field Ops, it's aimed more broadly than that, such as at people who like the larger scale raids like BA, DRS or WoW raids and dislike the small-scale raids we have.
    No, you are missing my point here - the fact that this is content aimed at raiders, no matter the difficulty level.


    It might not be. But the content was created after people cried out for M+ and 4-person raids for a few years. I never said they succeeded at making it M+. My point was this was their goal.
    Its raids for 4 people, because raids is all Square Enix can do nowadays.
    (2)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  9. #29
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,485
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ovIm View Post
    Incorrect, those things are more casual content than midcore content. One could maybe argue about fates, but beast tribes are definitely casual content. No time commitment, and an easy way to level alt classes.
    Missing my point. Casual players - as in, people who do not commit to playing every single day for weeks at a time, would be unable to do them due to time gating. So who does that leave to do them then? The answer is obviously the players who are logging in every single day but are bored ie. non-casual players.
    Midcore is not exactly defined, and people flip flop around the definition anyhow, so huddling down and trying to redefine midcore is not helping you.
    You're right. I normally define it differently. But for practicality I needed to find a way to properly measure the difference between them in a way that reflects who actually does the content. Clearly, the servers are filled to the brim on patch release day with people in cutscenes at the MSQ icons, but not all of them stay to go and do their daily beast tribes for weeks.

    And if they do their daily beast tribes every single day for weeks, that is logging in consistently, so doesn't that make them a "midcore" player then? Because they are not playing casually.
    (0)

  10. #30
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    730
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Missing my point. Casual players - as in, people who do not commit to playing every single day for weeks at a time, would be unable to do them due to time gating. So who does that leave to do them then? The answer is obviously the players who are logging in every single day but are bored ie. non-casual players.
    You're right. I normally define it differently. But for practicality I needed to find a way to properly measure the difference between them in a way that reflects who actually does the content. Clearly, the servers are filled to the brim on patch release day with people in cutscenes at the MSQ icons, but not all of them stay to go and do their daily beast tribes for weeks.

    And if they do their daily beast tribes every single day for weeks, that is logging in consistently, so doesn't that make them a "midcore" player then? Because they are not playing casually.
    Some people log in daily for 5 minutes in their smartphone game to collect rewards, and are still casual. Having to log in daily for a few minutes does not automatically turn it to midcore.
    (2)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

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