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  1. #1
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kaurhz View Post
    Bozja was praised extensively by both casuals and hardcore players.

    Casuals had something to grind, they had options behind their relic, and it offered a good money making method in addition to several desired items like mounts, minions and TT cards. Addressed the majority of issues people had with exploratory when it was Eureka. Had a friendly entry point and death wasn't as detrimental to the experience, nor was the whole 'elemental level' thing present, people liked this.

    Raiders both midcore and hardcore praised it, it gave them a long-term goal for a weapon, it facilitated several large scale raids which they thought were appropriately designed. Released the first formal large-scale savage raid, which those doing savage liked quite a lot, eventually leading to many raiders requesting they release or work on savage alliance raids and large scale raids in the future. Also came with duels, which they complemented, granted the RNG factor of getting a duel wasn't the most well-liked decision. Also included lost actions and essences which elevated their gameplay. Critical Engagements were well received.
    I don't recall seeing a lot of praise for Bozja personally, but maybe that's just me

    People hated the mettle grind and the fact that the relic was loosely tied into the content so they felt compelled to do it if they wanted that weapon
    (4)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,620
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by CVXIV View Post
    I don't recall seeing a lot of praise for Bozja personally, but maybe that's just me

    People hated the mettle grind and the fact that the relic was loosely tied into the content so they felt compelled to do it if they wanted that weapon
    It was praised well by both casuals and hardcore players, and not an insignificant amount either... Obviously it wasn't flawless, but then nothing is.. It's like if you get down to it, you could say that any given player in the game has never universally liked content even when it was designed exclusively for them, for example, you can still find hardcore raiders that still complain about ultimates to some varying degree. So obviously there's always issues, but again, point being it was well received by both casual and hardcore players.

    It was still ultimately content that was designed for both categories of players, and something that both categories enjoyed.
    (0)