Quote Originally Posted by remiff View Post
I don't think this content is a bad choice, honestly.

I just think the difficulty was set too high and should be adjusted for future raids.
What's particularly lacking in FF14 is content between normal and extreme difficulty.

I believe it would have been better to make it more accessible than a savage-level raid.
It's a shame that Square Enix missed the opportunity to create 24-player content that's accessible to everyone.

I'm convinced this content would have been more successful if it had truly been positioned between normal and extreme difficulty.

Especially since we don’t really have much content, and only experimented players enjoyed themselves with patch 7.1.
A clear had 70 damage downs and 3 heal lb3s, I genuinely think people are judging it WAAAAY too fast

Give it a week or so, let people get used to it, and you will start seeing the experienced players run along the new players for that bonus, helping them learn and making up for their mistakes

Also, its very funny how RDM is desired over Picto for Chaotic because of the ressing