I don't think this content is a bad choice, honestly.

I just think the difficulty was set too high and should be adjusted for future raids.
What's particularly lacking in FF14 is content between normal and extreme difficulty.

I believe it would have been better to make it more accessible than a savage-level raid.
It's a shame that Square Enix missed the opportunity to create 24-player content that's accessible to everyone.

I'm convinced this content would have been more successful if it had truly been positioned between normal and extreme difficulty.

Especially since we don’t really have much content, and only experimented players enjoyed themselves with patch 7.1.