


There is a ton on Crystal fwiw, but they are all fresh lol.
This content is really horrible to prog, so I don't see vets taking groups of newbies through very often. It's going to be very difficult to break through and clear in a month or two.
Not only are 24-player body checks awful this early on, but the only guide going around in NA absolutely blows. Misses half the mechanics actually in the fight (namely tells for things like stack/spread, donut/cross, etc) and doesn't actually explain anything.
Both of these will fix with time (hopefully), but it is killing the most crucial time for a new raid.
I think the main issue is that is it kind of thrown off the casual player base in how difficult
we have the Normal>extreme>Savage>ultimate
with half the casual player base joining thinking its a Extreme based 24 man fight (which its not)
this bad boy should of been locked behind something Savage related, i hate gate keeping content from other players.
it's just a rough one as well , as a lot of savage raiders don't get anything out of it but a mount. (which we can just nab later on down the line either way.) we already have either BiS or 730
Raid is fun i love it, what i don't enjoy is the casual player base thinking its a extreme and sooking about it. It's tough, its alot of co-op moves and team work and if you can't cut that because you like playing solo
this isn't for you.



Many people just want the hairstyle. That’s why you see people tackling it while it’s being outside their league or experience.I think the main issue is that is it kind of thrown off the casual player base in how difficult
we have the Normal>extreme>Savage>ultimate
with half the casual player base joining thinking its a Extreme based 24 man fight (which its not)
this bad boy should of been locked behind something Savage related, i hate gate keeping content from other players.
it's just a rough one as well , as a lot of savage raiders don't get anything out of it but a mount. (which we can just nab later on down the line either way.) we already have either BiS or 730
Raid is fun i love it, what i don't enjoy is the casual player base thinking its a extreme and sooking about it. It's tough, its alot of co-op moves and team work and if you can't cut that because you like playing solo
this isn't for you.
Gatekeeping that would be the wrong way because it is in our interest for MORE people giving things like this a try. If you lock it behind savage you just widen the rift and with the hairstyle also the animosity between the fractions.
The entire reward structure tells that they WANT to have more people clear it.
I think that's a key point, but where do these extra people come from? You can't conjure new raiders out of thin air. And the nature of organized progging in a 24-man likely just guarantees those new to raiding who do try it will conclude it's a complete PITA and never try it again.Many people just want the hairstyle. That’s why you see people tackling it while it’s being outside their league or experience.
Gatekeeping that would be the wrong way because it is in our interest for MORE people giving things like this a try. If you lock it behind savage you just widen the rift and with the hairstyle also the animosity between the fractions.
The entire reward structure tells that they WANT to have more people clear it.


Yeah, for a while now, they have been obsessed with completion rates. Remember when they proudly announced that EW relics had the best completion rate of any relics. Of course, they're given for free. And they were very badly recieved by the people that used to like farming relics.
The problem is that you're not gonna transform a non raider into a raider magically, but SE think they can. They're totally out of touch with the mmo public. They care only for metrics, and don't care for the reception by the players anymore. It's like everything they learned from 1.0 has been washed away. Watching the NoClip documentary about 1.0 has become so painful, since they seem to have forgotten any of the lessons they learned from that experience.
I would not be surprised if this chaotic raid blow up on them because they put the haircut, something that a lot of very casual players want, behind savage lvl content, which gonna frustrate the casuals, but also the raiders, because those players that don't have the skills will be a nightmare to deal with.
Worst of both world, as often with choice from the FFXIV team for the last 3/4 years. All because they cannot understand raiding scene is a niche in the mmo players, and they refuse to give any significant content for other players.
Haircut behind chaotic was a bad idea.
Last edited by CNitsah; 12-25-2024 at 11:03 PM.
Don't know what you are on about, but I had a blast going in blind with half my FC and the rest randoms.
In one lock out we learned most of phase 1, how the hands of doom work and when the boss stores aero and death casts. Phase 2 tho, still not sure on that. Definitely looks "chaotic"
Doesn't look like it will be hard once guides for reliable clears are out tho.
Wonder what other chaotics they will do.


I did 2 duty finders of this fight and it did not go well. Savage seemed easier than this. Not sure how you are even suppose to clear it, and one of the best hairstyles is locked behind it.
time for mine even tho I didn't complete I don't think it's that hard to understand the fight it itself do I think it does a bit to much damage yes not because of well mech bit because of the same point that came in.
24 player to coordinate is rough not matter what will I do it again probably not due to my odd schedule that is and well xmas time too!
I have my fun will I try in the future of course I will a part of me is sad that it isn't a full alliance raid tho and just a fight a part of me wanted something well more interesting maybe not unique but you know something else.
and on that note! happy Christmas everyone!!! well for me it's almost 5 am! I wish you all a great days!





I'm really enjoying progging it in PF. I will agree it's probably a tad much if they're wanting to attract players who don't already do similar content. It can be very hard on the healers with the doom, even with the changes to Esuna. Someone mentioned 24 man Unreal and really when they first started talking about this, I thought that's what they were going to do. That could be fun, as people would see mechanics in places like CT again but at max level with our full kits. And it would draw in players who may not otherwise try this type of content.
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