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  1. #1
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,323
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ShadowyZero View Post
    ya'll really need to stop trying to make this game out to be something its not lol final fantasy has always been more appealing to a more casual oriented audience its heavily story focused not a "souls" remake or "WoW clone" experience.
    you have all been given: unreal trials, ultimates, savages, criterion, extra difficult deep dungeon floors and 24 man savage level content.
    the average player lacks the damn attention span and the ability to care for something thats too difficult to surpass normal dungeons and normal 24 man content is for those players that have the inability to adapt to high stakes an its not going to change either because especially in the JP community they despise it and flame Square Enix an send death threats if their dailies/weeklies are taking too long too complete and is not optimized to their work schedules.
    now i think its fair to ask for some challenge but they are not going to go back thru every single expansion just to make a measly 8% of their players happy when their time and their resources are better spent adding newer features and content to complete.
    they gave you who complained about this issue options to feel like you're playing the game how its "was" in its glory days via minimum ilvl and no echo syncronizing its not their fault that alot of you refuse to use the gear sets of that time to make it more genuine an get that oh so "nostalgia" you're trying to force others re-live an suffer with you
    There is a difference between the content being hard, and the content requiring brain power.
    Previous final fantasy's while generally not hard other than like, ff5 and ff4- DS, you couldn't just smash your head on the controller through all of them.
    Surely we can have a middle ground between fights that die in 2 seconds while doing negative damage, and savage raids?

    Also, min ilvl is not a solution. a new player will never even know thats a thing, and it has no impact on the daily roulettes
    (9)

  2. #2
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    267
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reimmi View Post
    There is a difference between the content being hard, and the content requiring brain power.
    Surely we can have a middle ground between fights that die in 2 seconds while doing negative damage, and savage raids?
    i don't disagree with you entirely, it would be so very nice if the videogame actually felt like it was a game and not just some giant interactive movie track reel but sadly until people learn to stop feeling entitled to have things fall into their lap or to work on "their time" we will never see any changes to this
    but also you have to look back in time an realize there really is no middle if they make somethings too difficult? gets flooded with hate if they make it too easy? gets flooded with hate there is no solution and thats why in my initial post i put down that we have content catered too specific groups cause there is NO single solitary way you will ever convince the mob whats good for them they will be angry just for the sake of it an just to see it all burn down.

    if you like more difficult an challenging gameplay? great they have PvP, Savage/ultimate/unreal raid fights, harder modes of deep dungeons and criterion dungeons to enjoy. ask them for more stuff like it.

    if you just want to leisurely enjoy the game an be casual with friends? well guess what you can create it with roleplay, own a house or apartment room, build an island, do questing, do hunting, crafting, gathering, play the dress up game with glamour, snap photos in gpose, play minigames at the golden saucer, an play the ever expanding story for lore.
    (0)