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  1. #1
    Player
    ShadowyZero's Avatar
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    Mar 2022
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    245
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    ya'll really need to stop trying to make this game out to be something its not lol final fantasy has always been more appealing to a more casual oriented audience its heavily story focused not a "souls" remake or "WoW clone" experience.
    you have all been given: unreal trials, ultimates, savages, criterion, extra difficult deep dungeon floors and 24 man savage level content.
    the average player lacks the damn attention span and the ability to care for something thats too difficult to surpass normal dungeons and normal 24 man content is for those players that have the inability to adapt to high stakes an its not going to change either because especially in the JP community they despise it and flame Square Enix an send death threats if their dailies/weeklies are taking too long too complete and is not optimized to their work schedules.
    now i think its fair to ask for some challenge but they are not going to go back thru every single expansion just to make a measly 8% of their players happy when their time and their resources are better spent adding newer features and content to complete.
    they gave you who complained about this issue options to feel like you're playing the game how its "was" in its glory days via minimum ilvl and no echo syncronizing its not their fault that alot of you refuse to use the gear sets of that time to make it more genuine an get that oh so "nostalgia" you're trying to force others re-live an suffer with you
    (1)

  2. #2
    Player
    Daralii's Avatar
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    Jul 2015
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    3,056
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ShadowyZero View Post
    they gave you who complained about this issue options to feel like you're playing the game how its "was" in its glory days via minimum ilvl and no echo syncronizing its not their fault that alot of you refuse to use the gear sets of that time to make it more genuine an get that oh so "nostalgia" you're trying to force others re-live an suffer with you
    If you actually read the thread, you'd hopefully understand that MINE isn't perfect and the experience will still be very different from what it was. I am extremely casual, and very bad, but I'm still exceedingly bored when everything just falls over from a stiff breeze and there is no threat from anything but instant kill mechanics.
    (5)

  3. #3
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,580
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ShadowyZero View Post
    ya'll really need to stop trying to make this game out to be something its not lol final fantasy has always been more appealing to a more casual oriented audience its heavily story focused not a "souls" remake or "WoW clone" experience.
    you have all been given: unreal trials, ultimates, savages, criterion, extra difficult deep dungeon floors and 24 man savage level content.
    the average player lacks the damn attention span and the ability to care for something thats too difficult to surpass normal dungeons and normal 24 man content is for those players that have the inability to adapt to high stakes an its not going to change either because especially in the JP community they despise it and flame Square Enix an send death threats if their dailies/weeklies are taking too long too complete and is not optimized to their work schedules.
    now i think its fair to ask for some challenge but they are not going to go back thru every single expansion just to make a measly 8% of their players happy when their time and their resources are better spent adding newer features and content to complete.
    they gave you who complained about this issue options to feel like you're playing the game how its "was" in its glory days via minimum ilvl and no echo syncronizing its not their fault that alot of you refuse to use the gear sets of that time to make it more genuine an get that oh so "nostalgia" you're trying to force others re-live an suffer with you
    Nobody is asking for all of this. People, so I am not sure why you're jumping straight to the gun with the "Souls and WoW clone" experience.

    People are literally just asking them to establish a close to on launch experience with duties. I don't see how this is so misunderstood. Nobody is asking them to be harder than they were, just to continue to maintain that standard, so something like Hades, for example isn't reduced to a wet noodle when it is a capstone fight.

    Personally, I don't think they need to go back at do every duty that has ever existed, but they certainly need to at least treat capstone encounters with a little respect. There is a certain point where it isn't just making a small demographic happy, but having a cascading impact on all players that would engage with the game in the future, and it is important that they at least have a slight engaging experience without having to wait a few hundred hours,
    (7)
    Last edited by Kaurhz; 12-20-2024 at 07:05 AM.

  4. #4
    Player
    ShadowyZero's Avatar
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    Mar 2022
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    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kaurhz View Post
    Nobody is asking for all of this. People, so I am not sure why you're jumping straight to the gun with the "Souls and WoW clone" experience.

    People are literally just asking them to establish a close to on launch experience with duties. I don't see how this is so misunderstood. Nobody is asking them to be harder than they were, just to continue to maintain that standard, so something like Hades, for example isn't reduced to a wet noodle when it is a capstone fight.
    ,
    the only way they are going to achieve this is by one gutting those fights to 4 an similar to what happened to ultima in ARR or by just making them completely solo instanced fights ala Lahabrea in the same structure and yet even when they did that people still bech and moan lmao so you tell me what exactly is going to satisfy these people???
    i'll tell you a secret: its nothing because they will never ever be satisfied and will still continue to bech and moan lol
    (0)

  5. #5
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,580
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ShadowyZero View Post
    the only way they are going to achieve this is by one gutting those fights to 4 an similar to what happened to ultima in ARR or by just making them completely solo instanced fights ala Lahabrea in the same structure and yet even when they did that people still bech and moan lmao so you tell me what exactly is going to satisfy these people???
    i'll tell you a secret: its nothing because they will never ever be satisfied and will still continue to bech and moan lol
    For most fights post-SB, most people would actually be happy with an item level sync that is equivalent to on-patch gear. To use Hades example again, they could literally cap the fight at 440 (equivalent to initial tome gear), and I am bold enough to say that I bet most people that have this issue would be satisfied with that solution.
    (4)

  6. #6
    Player
    AmiableApkallu's Avatar
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    Nov 2021
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    1,104
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kaurhz View Post
    For most fights post-SB, most people would actually be happy with an item level sync that is equivalent to on-patch gear. To use Hades example again, they could literally cap the fight at 440 (equivalent to initial tome gear), and I am bold enough to say that I bet most people that have this issue would be satisfied with that solution.
    Ayup. An easy fix would be to set the ilvl sync for a piece of content to the maximum ilvl achievable when that content launched. (For content that's particularly important to the story, the ilvl sync might be tighter.)

    So to go back to the OP, P4N would sync to 600, not 660, with a min-ilvl of 565. That leaves 35 ilvl of power creep via gear to be a thing -- and mind you, that's still something that you can feel -- but the creep won't be nearly as egregious as it is now.
    (1)

  7. #7
    Player
    VeyaAkemi's Avatar
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    Nov 2022
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    706
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ShadowyZero View Post
    ya'll really need to stop trying to make this game out to be something its not lol
    You are completely misrepresenting what is being said here, even casual content still has something of an experience, and if the fight is made too easy due to iLvl creep and other factors, then that experience is ruined, we aren't asking for days of prog to clear one Normal raid, we are asking for the fight still take a casual, completely new group something so they feel the fight, like maybe they wipe once or twice, but get it anyway, I even gave a prime example of how bad it can be with the Endsinger, y'now, the final boss of the whole 10 year long storyline, being made too easy within her expansion, and it was such a problem that the devs acknowledged it and set a stricter limitation, as without feeling the full length of the final phase, the whole "the indifferent cruelty of the universe vs the indomitable human spirit" message of the fight is completely ruined.

    I actually had a fun example of this this week, someone in my FC wanted to do M4N for his weekly sword, and someone else chimed in they'd like to join but they hadn't even cleared M1N, so we decide that's completely fine, we form a party and take them from the start to end of the raid tier, we even agree to pass on all the loot so they get it all and are able to upgrade their crappy 690 gear to much more viable if not perfect 710, and I had an absolute blast doing that, we wiped at least once every fight, and that was great, with little moments like our newbie chiming in "I hate her so much" immediately after we cleared Honey, it's an experience that won't be possible the same way in a year, because forming a party is easy, forming a MINE party is much harder.
    (3)

  8. #8
    Player
    ShadowyZero's Avatar
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    Mar 2022
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    245
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VeyaAkemi View Post
    You are completely misrepresenting what is being said here, even casual content still has something of an experience, and if the fight is made too easy due to iLvl creep and other factors,
    believe me when i say that i agree with your overall sentiment, it would be nice if things remained consistent an stayed as the beautiful spectacles that they are but they just won't because the casual content is not designed to stand the test of time or built to last they made it a one and done thing cause they know the majority wont waste their time to go back and do it especially with no incentives to do so.
    and i am sure mad as hell what they did to the open world experience its so disrespectful that is been reduced to "Set Dressings" for a play/production rather than a fully engaging and immersive experience like with that we had in ARR where you could actually go inside building and see or talk to many npcs an more but i've given up hope they will ever go back cause they've proven they don't care too or dont want to.
    (0)

  9. #9
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,322
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ShadowyZero View Post
    ya'll really need to stop trying to make this game out to be something its not lol final fantasy has always been more appealing to a more casual oriented audience its heavily story focused not a "souls" remake or "WoW clone" experience.
    you have all been given: unreal trials, ultimates, savages, criterion, extra difficult deep dungeon floors and 24 man savage level content.
    the average player lacks the damn attention span and the ability to care for something thats too difficult to surpass normal dungeons and normal 24 man content is for those players that have the inability to adapt to high stakes an its not going to change either because especially in the JP community they despise it and flame Square Enix an send death threats if their dailies/weeklies are taking too long too complete and is not optimized to their work schedules.
    now i think its fair to ask for some challenge but they are not going to go back thru every single expansion just to make a measly 8% of their players happy when their time and their resources are better spent adding newer features and content to complete.
    they gave you who complained about this issue options to feel like you're playing the game how its "was" in its glory days via minimum ilvl and no echo syncronizing its not their fault that alot of you refuse to use the gear sets of that time to make it more genuine an get that oh so "nostalgia" you're trying to force others re-live an suffer with you
    There is a difference between the content being hard, and the content requiring brain power.
    Previous final fantasy's while generally not hard other than like, ff5 and ff4- DS, you couldn't just smash your head on the controller through all of them.
    Surely we can have a middle ground between fights that die in 2 seconds while doing negative damage, and savage raids?

    Also, min ilvl is not a solution. a new player will never even know thats a thing, and it has no impact on the daily roulettes
    (9)

  10. #10
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
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    245
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reimmi View Post
    There is a difference between the content being hard, and the content requiring brain power.
    Surely we can have a middle ground between fights that die in 2 seconds while doing negative damage, and savage raids?
    i don't disagree with you entirely, it would be so very nice if the videogame actually felt like it was a game and not just some giant interactive movie track reel but sadly until people learn to stop feeling entitled to have things fall into their lap or to work on "their time" we will never see any changes to this
    but also you have to look back in time an realize there really is no middle if they make somethings too difficult? gets flooded with hate if they make it too easy? gets flooded with hate there is no solution and thats why in my initial post i put down that we have content catered too specific groups cause there is NO single solitary way you will ever convince the mob whats good for them they will be angry just for the sake of it an just to see it all burn down.

    if you like more difficult an challenging gameplay? great they have PvP, Savage/ultimate/unreal raid fights, harder modes of deep dungeons and criterion dungeons to enjoy. ask them for more stuff like it.

    if you just want to leisurely enjoy the game an be casual with friends? well guess what you can create it with roleplay, own a house or apartment room, build an island, do questing, do hunting, crafting, gathering, play the dress up game with glamour, snap photos in gpose, play minigames at the golden saucer, an play the ever expanding story for lore.
    (0)