The reason they're removing friction and blocking points is precisely because people complain about relying or depending on other players. Tank dying because not healed properly? Tanks complain that they rely on healers -> SE makes tanks invulnerable and self healing. Running dry of MP? Players complain that rotations are MP negative and that you need a rphys to refresh on longer fights -> SE deletes the whole system and makes rotations MP positive and individual.

And so on.