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  1. #121
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,844
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by EchoingPulse View Post
    As a Bard main, I wouldn't mind 'casts' if it resulted in higher damage outputs or more damage. Nasty feels when Healers are higher on the aggro table because they are doing more damage than I am in full Quetzallis
    That’s healing agro

    Even if you don’t include any of BRD’s buffs it’s still doing high tank level pDPS and tanks are 20-30% ahead of healers so you are doing something wrong if the healer is truly ahead on damage and not just generating healing agro
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #122
    Player
    EchoingPulse's Avatar
    Join Date
    Aug 2024
    Posts
    101
    Character
    Miyoko Hakari
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That’s healing agro

    Even if you don’t include any of BRD’s buffs it’s still doing high tank level pDPS and tanks are 20-30% ahead of healers so you are doing something wrong if the healer is truly ahead on damage and not just generating healing agro
    I didn't know healing could generate agro. Makes me feel a bit better.
    (0)

  3. #123
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,687
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Healing generates 1 aggro for 2 damage in ratio or something similar if I remember correctly. Heals over time have been however cut from aggro generation, one of the endless things they removed because players whined about it.
    (0)

  4. #124
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    338
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by EchoingPulse View Post
    As a Bard main, I wouldn't mind 'casts' if it resulted in higher damage outputs or more damage. Nasty feels when Healers are higher on the aggro table because they are doing more damage than I am in full Quetzallis
    With all due respect - If you're being outdamaged by a HEALER as a Bard then the issue isn't the role, It's you or your play.


    No healer comes close to dealing similar damage to Ranged Physical.


    You literally need to be AFK to be outdamaged by a healer.


    Recent Jeuno I did as a Bard - 22,931 RDPS on the final boss (I'm BiS geared)

    Highest Healer = 10,194 (BiS Sage)

    That's 55% less damage.
    (0)
    Last edited by NightHour; 12-13-2024 at 11:16 PM.

  5. #125
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    840
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Holy...no thanks to walking casts. If I want to crabwalk, I'd play a healer/caster and slidecast away.
    (1)

  6. #126
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rueby View Post
    Holy...no thanks to walking casts. If I want to crabwalk, I'd play a healer/caster and slidecast away.
    And If I wanted to run around in circles spamming abilities with absolute impunity I’d play a Summoner.

    We can play this game all day lol
    (0)

  7. #127
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,380
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Connor View Post
    And If I wanted to run around in circles spamming abilities with absolute impunity I’d play a Summoner.
    Or Black Mage! Ha! Sorry, had to.
    (2)

  8. #128
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    840
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Connor View Post
    And If I wanted to run around in circles spamming abilities with absolute impunity I’d play a Summoner.

    We can play this game all day lol
    Sure? You can play what you want. I'm not sitting here telling you what to play nor am I interested in playing games with you.
    (0)
    Last edited by Rueby; 12-16-2024 at 02:40 AM. Reason: Meh

  9. #129
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,687
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Connor View Post
    And If I wanted to run around in circles spamming abilities with absolute impunity I’d play a Summoner.

    We can play this game all day lol
    I don't think many people would mind casting songs or the occasional tool tbh. Which would change literally nothing anyway, imagine the outrage when rphys gets buffed to melee levels of damage after the addition of a couple of casts per minute...
    Perhaps I misunderstood of course, but it feels to me people balking at the idea think of true hard casts on the filler or half the things... like casters are supposed to be (except SMN for some reason).
    (0)

  10. #130
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Valence View Post
    I don't think many people would mind casting songs or the occasional tool tbh. Which would change literally nothing anyway, imagine the outrage when rphys gets buffed to melee levels of damage after the addition of a couple of casts per minute...
    Perhaps I misunderstood of course, but it feels to me people balking at the idea think of true hard casts on the filler or half the things... like casters are supposed to be (except SMN for some reason).
    I mean, I’m not saying a ‘full-timer caster’ phys ranged would do much other than raise questions about the point of the role.

    I just feel like it’s much more difficult now than before to say ‘casting/healer is solely the domain of casters/healer’; especially considering we melee that have both casts and heals (SAM/MNK respectively. Reaper I think but idk how theirs works? Downtime usage only?).

    Plus I mean, it’s not like there’s ever been an expansion where casting was exclusive to the caster/healer role, since there’s always been things like Bard’s (old) songs in ARR, PLD’s Clemency in HW, whatever that Samurai one is lol, etc.

    And, naturally it’s purely personal opinion, but I wouldn’t have an issue with them adding long casts to certain abilities as long as they had a commensurate effect like a raise song or regen song or whatever. To me as long as the general ‘filler’ is instant then they can make whatever casts they want outside of that.

    Or alternatively I’d say maybe something like putting ‘walking casts’ on filler but only during Paeon or [New Song], if they wanted a ‘best of both worlds kind of deal’. Or like a Gauss Barrel type tool for Machinist that makes [something] get replaced with a high potency attack with walking casts.* Walking casts can get used outside of PvP for people who like that playstyle, but those who prefer not to could cycle to either another song or cut it at 15s to minimise time spent casting? In theory anyway; naturally it would take some insane balancing to offer as a proper ‘option’.

    *as an addendum I’m not sure was mentioned before, personally I left Dancer out since I feel like the ‘steps mini game’ and channelled abilities like Improvisation or that PvP attack (Honing something) already fulfills the same purpose a cast time would anyway. I’d love to see more steps with varied timers and effects or maybe more channeled effects for it like Improvisation. Like maybe a ‘Quick Step’ that only has 1 or 2 button presses on a shorter cool-down than Standard, with its own effect for the dance partner (movement speed maybe?).
    (0)

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