It think it would be more fair to say ARR “felt” like it had more gameplay because it didn’t blatantly continue to use the same quest design unapologetically even if the beats often repeated
Like we meme about “return to the waking sands” but at least different things happened on each outing
How many times in DT did the quest sequence go
“Talk to wuk Lamat” -> “talk to 3 townsfolk” -> “talk to the important person” -> “report what the important person said to wuk Lamat”