Quote Originally Posted by Shurrikhan View Post
I'm not sure why that's necessarily hard to understand in that.

I had a friend who could crunch calculus problems in no time but noted that he couldn't count actual physical things --say, the number of cars in a lot-- past a dozen or so as quickly as a five-year-old could (especially if there was any movement or change in perspective). His brain simply couldn't track and exclude what was already counted, especially with the aforementioned orientation, let alone handle groups of objects quickly. He was fully aware of the issue and trying different techniques to address it, but for the time being, it was simply a process his brain could not handle normally.

Why should it be inconceivable for one particular algorithm to be harder for one person to process than for an "average" person even if their typical competence is well above said average?

I do think the mentioned mechanic wasn't a particularly good (or, certainly not widely relevant) example of the broader skew of changes the OP treats as an issue, but still...
Dunno. Finally giving the whole post an honest try. it'll take a while. But there hasn't been much to change my mind on this despite trying to approach it as someone who's not annoyed and someone who's legit trying to understand it. I just finished reading his first post entirely. It seems to come down to he doesn't like physically demanding mechanics and I do. I mean there's not much either side can do about this difference in opinion so we just need to move past it. It appears most people like DT design more than EWs. It sucks it's not working out for him. But I'm not about to suggest we go back to fight design that I find less fun just to please someone else.

Why should it be inconceivable for one particular algorithm to be harder for one person to process than for an "average" person even if their typical competence is well above said average?
I'll try to answer this though. it's because he compared Alarum to Grand octet. Which were apparently "alike". So I think this is closer to comparing your calculus example with another calculus example then you're letting on. Grand Octet is also a mechanic that gets cheesed so it's a bit skewed I will admit. The difference is Alarum is completely random (if there's a pattern I still haven't seen it). But it's also less punishing. Any death or mistake is likely going to be a guaranteed wipe in Octet, even with it being cheesed. Because there's way more things to pay attention to after. And missing a tower will still kill the party even with tank LB3.