Quote Originally Posted by VerySadDRG View Post
I hope you'll try to stay on platform in 1st phase of M4S. Spoiler: you'll die in 2 hits without extra heals and mit (especially DRGs and VPRs, for they don't have any mitigation tools). And to make things worse, you drift your GCD alignment, you lose usage of some OGCDs, you lose autos, you lose dot ticks, so you're punished for that "100 enforced downtime" and not getting any type of compensation, while casters are completely safe and do everything as usual.

And that half of GCD can cost you either whole usage of it in burst window, or can cost you stuff like Bhavacakra that generates from GCDs. Casters, on the other hand, have means to deal with suff like that with either slidecasts, personal instacasts or a swiftcast.

I would understand that type of discussion during 6.x, where you had to try really hard to lose uptime, but it isn't the case rn.
Yes about the single example of enforced downtime and one that punishes you with resource mismanagement. A fair point. Does it justify the 5-10% extra damage the melees do over the non PCT ranged players. You tell me

Then think of all the times that you are forced to move alot or you watch the ranged players have to move a lot. Thats their downtime. Is the amount of time the casters are forced to move when they don’t particularly want to not on average greater than the amount of time the melees are forced away from the boss