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  1. #21
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    I never left >.> was doing my grind to crystal in CC in considering going for top 300 this season.

    I do think range defense could go back down just a little bit. Not all the way to pre 7.1.

    The biggest hit for melee right now is 3 second purify.
    (2)

  2. #22
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    I never left >.> was doing my grind to crystal in CC in considering going for top 300 this season.

    I do think range defense could go back down just a little bit. Not all the way to pre 7.1.

    The biggest hit for melee right now is 3 second purify.
    Ah there you are. Agree about Purify. Do you feel crowd control, is overly oppressive?
    (0)

  3. #23
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    815
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Guarding reducing your movement speed to a crawl is unnecessarily punishing. As a defensive tool its useless for players at the frontline who want to retreat after a push. Nine times out of ten using it strategically only works to buy some time until your 27 buddies show up.
    (2)

  4. #24
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mawlzy View Post
    Ah there you are. Agree about Purify. Do you feel crowd control, is overly oppressive?
    For my style of play it's pretty much negligible. Once I get in and get the pull,getting CC'd or not doesn't really matter because they're about to be dancer LB'd.


    I could find it more annoying for those who poke at each other and are in a attrition battle.
    (0)

  5. #25
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    For my style of play it's pretty much negligible. Once I get in and get the pull,getting CC'd or not doesn't really matter because they're about to be dancer LB'd.


    I could find it more annoying for those who poke at each other and are in a attrition battle.
    Right. Yes, it's likely more annoying for solo players. Thank you.
    (0)

  6. #26
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,572
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    I never left >.> was doing my grind to crystal in CC in considering going for top 300 this season.

    I do think range defense could go back down just a little bit. Not all the way to pre 7.1.

    The biggest hit for melee right now is 3 second purify.
    Not gonna lie the 3s purify is also a blight in CC. I don't know why they changed it.

    Quote Originally Posted by Exmo View Post
    Guarding reducing your movement speed to a crawl is unnecessarily punishing. As a defensive tool its useless for players at the frontline who want to retreat after a push. Nine times out of ten using it strategically only works to buy some time until your 27 buddies show up.
    Guard has never been a tool to escape, but either as an engage tool before you actually have to retreat, or as a last attempt to give you time and hope your healers or other team members will save you, otherwise whether it's CC or especially FL, you're probably stunned and dead as soon as you get out of guard.
    (1)

  7. #27
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    815
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Yes, that's what I said. That should be changed.
    (0)

  8. #28
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Valence View Post
    Not gonna lie the 3s purify is also a blight in CC. I don't know why they changed it.
    I believe they wanted it to be a more defensive tool than offensive one. It's technically available more often, but it's not going to let you do your damage effectively, it's more for you to get out and let your team cover you while you back line for a bit.
    (0)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  9. #29
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    I believe they wanted it to be a more defensive tool than offensive one. It's technically available more often, but it's not going to let you do your damage effectively, it's more for you to get out and let your team cover you while you back line for a bit.
    I'm a dummy when it comes to granular detail, but if they wanted Purify to be defensive wouldn't it have made more sense to leave it at 5s and remove the Resilience buff they added in 6.55?
    (0)

  10. #30
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    355
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mawlzy View Post
    I'm a dummy when it comes to granular detail, but if they wanted Purify to be defensive wouldn't it have made more sense to leave it at 5s and remove the Resilience buff they added in 6.55?
    game developers always overcorrect
    (0)

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