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Ergebnis 21 bis 30 von 47
  1. #21
    Player
    Avatar von OliviaLugria
    Registriert seit
    Jan 2024
    Beiträge
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Schwarzmagier Lv 100
    I never left >.> was doing my grind to crystal in CC in considering going for top 300 this season.

    I do think range defense could go back down just a little bit. Not all the way to pre 7.1.

    The biggest hit for melee right now is 3 second purify.
    (2)

  2. #22
    Player Avatar von Mawlzy
    Registriert seit
    Sep 2023
    Beiträge
    2.824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Maschinist Lv 100
    Zitat Zitat von OliviaLugria Beitrag anzeigen
    I never left >.> was doing my grind to crystal in CC in considering going for top 300 this season.

    I do think range defense could go back down just a little bit. Not all the way to pre 7.1.

    The biggest hit for melee right now is 3 second purify.
    Ah there you are. Agree about Purify. Do you feel crowd control, is overly oppressive?
    (0)

  3. #23
    Player Avatar von Exmo
    Registriert seit
    Nov 2024
    Beiträge
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Tänzer Lv 100
    Guarding reducing your movement speed to a crawl is unnecessarily punishing. As a defensive tool its useless for players at the frontline who want to retreat after a push. Nine times out of ten using it strategically only works to buy some time until your 27 buddies show up.
    (2)

  4. #24
    Player
    Avatar von OliviaLugria
    Registriert seit
    Jan 2024
    Beiträge
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Schwarzmagier Lv 100
    Zitat Zitat von Mawlzy Beitrag anzeigen
    Ah there you are. Agree about Purify. Do you feel crowd control, is overly oppressive?
    For my style of play it's pretty much negligible. Once I get in and get the pull,getting CC'd or not doesn't really matter because they're about to be dancer LB'd.


    I could find it more annoying for those who poke at each other and are in a attrition battle.
    (0)

  5. #25
    Player Avatar von Mawlzy
    Registriert seit
    Sep 2023
    Beiträge
    2.824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Maschinist Lv 100
    Zitat Zitat von OliviaLugria Beitrag anzeigen
    For my style of play it's pretty much negligible. Once I get in and get the pull,getting CC'd or not doesn't really matter because they're about to be dancer LB'd.


    I could find it more annoying for those who poke at each other and are in a attrition battle.
    Right. Yes, it's likely more annoying for solo players. Thank you.
    (0)

  6. #26
    Player
    Avatar von Valence
    Registriert seit
    Oct 2018
    Beiträge
    4.613
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Maschinist Lv 100
    Zitat Zitat von OliviaLugria Beitrag anzeigen
    I never left >.> was doing my grind to crystal in CC in considering going for top 300 this season.

    I do think range defense could go back down just a little bit. Not all the way to pre 7.1.

    The biggest hit for melee right now is 3 second purify.
    Not gonna lie the 3s purify is also a blight in CC. I don't know why they changed it.

    Zitat Zitat von Exmo Beitrag anzeigen
    Guarding reducing your movement speed to a crawl is unnecessarily punishing. As a defensive tool its useless for players at the frontline who want to retreat after a push. Nine times out of ten using it strategically only works to buy some time until your 27 buddies show up.
    Guard has never been a tool to escape, but either as an engage tool before you actually have to retreat, or as a last attempt to give you time and hope your healers or other team members will save you, otherwise whether it's CC or especially FL, you're probably stunned and dead as soon as you get out of guard.
    (1)

  7. #27
    Player Avatar von Exmo
    Registriert seit
    Nov 2024
    Beiträge
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Tänzer Lv 100
    Yes, that's what I said. That should be changed.
    (0)

  8. #28
    Player
    Avatar von OliviaLugria
    Registriert seit
    Jan 2024
    Beiträge
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Schwarzmagier Lv 100
    Zitat Zitat von Valence Beitrag anzeigen
    Not gonna lie the 3s purify is also a blight in CC. I don't know why they changed it.
    I believe they wanted it to be a more defensive tool than offensive one. It's technically available more often, but it's not going to let you do your damage effectively, it's more for you to get out and let your team cover you while you back line for a bit.
    (0)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  9. #29
    Player Avatar von Mawlzy
    Registriert seit
    Sep 2023
    Beiträge
    2.824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Maschinist Lv 100
    Zitat Zitat von OliviaLugria Beitrag anzeigen
    I believe they wanted it to be a more defensive tool than offensive one. It's technically available more often, but it's not going to let you do your damage effectively, it's more for you to get out and let your team cover you while you back line for a bit.
    I'm a dummy when it comes to granular detail, but if they wanted Purify to be defensive wouldn't it have made more sense to leave it at 5s and remove the Resilience buff they added in 6.55?
    (0)

  10. #30
    Player Avatar von LibitIncarne
    Registriert seit
    Jul 2024
    Beiträge
    355
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Zitat Zitat von Mawlzy Beitrag anzeigen
    I'm a dummy when it comes to granular detail, but if they wanted Purify to be defensive wouldn't it have made more sense to leave it at 5s and remove the Resilience buff they added in 6.55?
    game developers always overcorrect
    (0)

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