“Just nerf PCT” is an empty and vapid statement because it ignores the 10,000 nuances of the way the job is designed. The way you are talking about VPR’s numbers implies you are discussing PCT’s ultimate balance. Okay how would you fix its ultimate balance? Make it motifs only castable in uptime? Anyone who has been within 10 feet of PCT can tell you that’s a horrible idea. Nerf it to only slightly ahead in downtime. Yay it’s worse than SMN in full uptime
PCT presents a crossroads for this games job design. It cannot be nerfed into a position that works in both downtime or uptime without changing its design but people are so sick of homogenised slop of the other jobs they are willing to defend PCT’s design in spite of its balance issues
So how would you nerf PCT?