Quote Originally Posted by HikariKurosawa View Post
I don't agree that jobs are even remotely similar in this game so I can't really respond to that. I understand that pct is overtuned for downtime, and yeah it probably should just be nerfed to need a target to draw motifs. Logic would be "lacking artistic inspiration"/"inspired by their enemies".

There is just nothing wrong with jobs being static rotations mostly. It makes the game more balanced and is why jobs are so well balanced in this game for the most part.
So I’m confused. We shouldn’t be saying that the old jobs should be changed because some of us think they are stale and locked into limited job design but because of the imbalance the solution to is to……..take away what makes PCT unique. Making the motifs need targets would completely ruin PCT at every level of play

If you like static rotations that’s fine but same as you not liking people using PCT as an excuse to change the legacy jobs the legacy jobs aren’t an excuse to change PCT