Quote Originally Posted by Carighan View Post
Having played around it with a bit now, I also don't really see a downside.

I don't like the current Dragoon design. At all. But 3 Nastrond -> 1 Nastrond seems positive, tbh. There's no need for the extra-RSI of pressing Nastrond 3 times, mentally you're not doing much more than going through rote button motions anyways. Might as well cut that down, give your hands a better time, and have exactly as 0 brain engagement as before.

Does Dragoon need a rework? For sure. But this change doesn't hurt it. There's nothing left to hurt anyways. :P
After playing a bit more myself I have no idea where you're coming from. One minute windows are very boring now with so few buttons to press, and as I stated initially at levels below 100 there's just nothing to do ever. At level 70 after a Jump, Mirage Dive and your one Nastrond your one minute "burst" is finished, if you can even call it that. Again, I don't necessarily mind it being a little less busy during 2 minute windows at 100, but god this was not the way to do it, because everything that isn't that scenario feels significantly more boring. It's pushed me into basically maining Dancer in the new Ultimate because at least they have some variance and some stuff to build toward.