Quote Originally Posted by HikariKurosawa View Post
Since leveling the job a bit and doing some of the dawntrail dungeon/trial content, it's crazy that people want 3 nastronds back. I do think they should remove life surge and add my suggestion, but yeah this job has way too much going on in burst.

The opinions and preferences of veteran players are so out of touch with reality that it's crazy. Given enough practice, everything becomes normal. Should this level of execution be the norm in a video game? No way in hell. You're pushing away new players. It's discouraging and disengagingly overwhelming to approach current job design, and it was even more complicated and busy in endwalker.

In 8.0, I really hope they make serious efforts toward simplification and streamlined job design. It's gone too far, and the people who have stuck around with the game the entire time have no clue what it really feels like. It's all just muscle memory for you after all.
Having played around it with a bit now, I also don't really see a downside.

I don't like the current Dragoon design. At all. But 3 Nastrond -> 1 Nastrond seems positive, tbh. There's no need for the extra-RSI of pressing Nastrond 3 times, mentally you're not doing much more than going through rote button motions anyways. Might as well cut that down, give your hands a better time, and have exactly as 0 brain engagement as before.

Does Dragoon need a rework? For sure. But this change doesn't hurt it. There's nothing left to hurt anyways. :P