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  1. #1
    Player
    gidsonBrand's Avatar
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    May 2024
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    118
    Character
    Gidson Brand
    World
    Goblin
    Main Class
    Dancer Lv 90
    I love how you try and twist my words to make it seem like my main goal and intention is to make people suffer. That's gotta be exhausting.

    But sure -- if we pull 12 people out of ranked queue and into customs, and the ranked queue dies because of it, that's just the people deciding how they want to play the game. And in which case I'll be here again, telling people where to go to join in on the fun.
    (2)
    I do pvp stuff -- twitch.tv/gidsonBrand

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by gidsonBrand View Post
    I love how you try and twist my words to make it seem like my main goal and intention is to make people suffer. That's gotta be exhausting.

    But sure -- if we pull 12 people out of ranked queue and into customs, and the ranked queue dies because of it, that's just the people deciding how they want to play the game. And in which case I'll be here again, telling people where to go to join in on the fun.
    I'm not twisting anything, simply verifying that you understand the consequences of your actions.

    As mentioned above, I credit you with honesty. Thus I believe you when you say that your support for the mini-synchs is not motivated by a desire to grief others (even though that is clearly the goal of some involved). Similarly, I'm not going to fault you for promoting games in a format you enjoy, even though a side-effect will be reducing the ability of others to play the way they choose to.
    (1)

  3. #3
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    901
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    And do those other means include prominent Discord servers using the power of their large memberships to lobby the devs? Or is there something so cunning and subtle going on that it is completely invisible?
    They include talks with community reps who are on the larger Discords (not mentioned here). They include discussions and collaboration with the JP playerbase, whose section sees far more engagement and hosts far better discussion. They include interactions with Yoshida himself, who actively participates in scrim days on JP. They include the tournaments we host that SE reps tune in to, where they constantly draw data on job balance. Even REDDIT gets better discussion than here.

    Quote Originally Posted by Bonoki View Post
    I’ve spoken with at least two people who felt that Discord tournament communities were partially responsible for the queue time issues Ranked CC faced before 7.1.

    I’m not sure how widespread this belief is
    It's not, because that's insane. The queue time issues are because the reward for ranked is the same as it's been since season 1 with a different roman numeral. No one cares about them anymore. They only care now because the system is new and there's a bigger pool of players.

    Quote Originally Posted by Mawlzy View Post
    Maybe your negative experience is common and part of the reason for the skepticism expressed by some in this thread?
    Without even knowing what his experience is, you're just dying for that sweet validation huh
    (4)
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  4. #4
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Atreus View Post
    They include talks with community reps who are on the larger Discords (not mentioned here). They include discussions and collaboration with the JP playerbase, whose section sees far more engagement and hosts far better discussion. They include interactions with Yoshida himself, who actively participates in scrim days on JP. They include the tournaments we host that SE reps tune in to, where they constantly draw data on job balance. Even REDDIT gets better discussion than here.
    And the crowning achievement of all this is FL 7.1?
    (1)

  5. #5
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    901
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    And the crowning achievement of all this is FL 7.1?
    They have balanced, do balance, and always will balance around arena modes. You're going to have to get over that Frontline is a lil side activity. Maybe 7.2 will get you what you want.
    (2)
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  6. #6
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Atreus View Post
    They have balanced, do balance, and always will balance around arena modes. You're going to have to get over that Frontline is a lil side activity. Maybe 7.2 will get you what you want.
    Okay, that's fair. PvP in general is the red-headed step-child of 14, and FL is that step-child's pet turtle. It just burns a bit for those of us whose main engagement with the game is FL.

    A request: 99% of players don't have the kind of access to devs, nor Yoshi-P himself that you apparently do. I understand that as part of that elite, you must regard the ideas exchanged on these forums as so much mewling and puking. But we are actively told to post our suggestions here. And if we do so in a manner you find pathetic, that's largely precisely because we lack access and information.

    So maybe you could disseminate such info here to the little people? That would improve the quality of dialog on these forums, particularly given so much of it is hampered by having no clue what it is the devs are thinking. Or are you constrained by an NDA?
    (4)

  7. #7
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    901
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    A request: 99% of players don't have the kind of access to devs, nor Yoshi-P himself that you apparently do. I understand that as part of that elite, you must regard the ideas exchanged on these forums as so much mewling and puking. But we are actively told to post our suggestions here. And if we do so in a manner you find pathetic, that's largely precisely because we lack access and information.
    My disdain is not with forum discourse, else I wouldn't be here. My disdain is for your ASSumption that because people aren't here, that they aren't doing anything; that we somehow have to earn your respect. Honestly stop with the twisting. If it makes you feel better, we don't end up knowing any more than you do in the end.
    (5)
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  8. #8
    Player
    Soxforrow's Avatar
    Join Date
    May 2022
    Posts
    20
    Character
    Soxforrow Shimiki
    World
    Goblin
    Main Class
    Black Mage Lv 95
    Quote Originally Posted by Mawlzy View Post
    So maybe you could disseminate such info here to the little people? That would improve the quality of dialog on these forums, particularly given so much of it is hampered by having no clue what it is the devs are thinking. Or are you constrained by an NDA?
    We are on the same team here. We have no method of directly communicating with any of the community representativess from Square Enix. I have spoken with one of them exactly once, and that was two years ago during the Community Cup when I was a team captain.

    I agree that Frontline is complete garbage right now, and it's the mode that sees by far the most play because it's a roulette, so Frontline being bad means PvP is not in a good state. I have nearly 3,000 Frontline campaigns because I genuinely used to enjoy the mode, but it really does feel like our pleas for the mode to be fixed are not being answered.

    So since they do not listen to our pleas on the forums, surely that means Square Enix listens to the Japanese playerbase?

    I did an interview with prominent members of the Japanese PvP community with help of a translator: a finalist from JP CCRC, and a partnered Twitch streamer that mainly plays PvP. I asked them to speak on the feeling of their community as a whole (not their personal feelings) if they felt like their feedback was being heard. Their response was shocking- they said the JP PvP community believes Square Enix only listens to a small vocal minority on the English forums.

    So wait- we're both pointing our fingers at each other! So who are they listening to?

    Which brings us here, to where it is a matter of the community seemingly caring more about the game than the developers themselves and it is frustrating. I wish I could fix everything myself, but I cannot.
    (2)

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,615
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Atreus View Post
    They include talks with community reps who are on the larger Discords (not mentioned here). They include discussions and collaboration with the JP playerbase, whose section sees far more engagement and hosts far better discussion. They include interactions with Yoshida himself, who actively participates in scrim days on JP. They include the tournaments we host that SE reps tune in to, where they constantly draw data on job balance. Even REDDIT gets better discussion than here.
    Now that made me curious. Did anyone actually push for those hit detection changes?
    (3)

  10. #10
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    901
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    Now that made me curious. Did anyone actually push for those hit detection changes?
    Yes and no. Snapshotting has been a huge complaint in relation to animations. The complaint was people using Guard, feeling like they're safe for a whole second or two, and damage still going through from long animation skills (Wyrmwind Thrust, Marksman's Spite, etc.). We wanted a solution but weren't really certain we could get anything with this engine.
    (2)
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