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  1. #41
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    276
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Corack4 View Post
    Its just going to make the job more boring to play. As others have said, pressing OGCDS optimally during mechanics, is one of the few difficulties left in this game. The people that failed to press 3 small buttons in time will also fail to press the one big button in time, and for everyone else that actually enjoys their job(been maining it since the my start somewhere in 4.1) it will just feel way less engaging to have less to press. The DT changes were already a MASSIVE QOL update being able to press nastronds whereever i wanted in my opener, and have to say an actually welcome one, since it made a very busy and fun burst more flexible while still being optimal. but this is just sad. please reconsider (on an unrelated note, still sad i lost my tether instead of lance charge or life surge)

    edit: -I also get its the same or more potency even, but it is about feeling. Nastrond looks and feels great and was with for quite some time, seeing it less often sucks.
    -ADDITIONALLY it will open us up to more crit variance of singular big abilities instead of spaced out smaller ones. Something i thought they wanted to reduce.
    -If anything if they wanted to make the drg experience smoother they could do with actually giving us an aoe skill before we almost finish ARR or finally giving us some party mit.
    Actually is it more as 3 Button.
    What am you trying to use in the around 30 seconds of the burst Mode?
    -finishing the standard rotation 1 whole time, what are around 6-7 Buttons,
    -using all the extra skills, that are: 3x Natrond, Maybe wyvern jump, nidhoog summoning, high jump + mirage drive, Star drive+ Star cross and maybe the twin dragons, if they are ready. That makes 10 skills. Together with the rotation are you trying to use around 17 skills in this small window. And in addition comes dodging of enemie attacks and so one.

    The people complained, that the dragoon was to busy and maked fun about it, that one goal of the rework was, to take care of it. But the 7.0 Version maked it even busier.

    The removing of 2 Nastronds isnt much. But at last is it a start. And when i think about it, that i sometimes even forgot to shot the second and third one, is the change something, that whe can at last trying to do. And see than, if its fit or not (i was at first a Fan of the Geirskogul change, but than noticed it, that it doesnt feels correct, because, i want mostly to start with the skill, but didnt allways want to start the burst, up to date does it feels, as if it would be better, if a other skill is starting the dragon soul mode).
    (0)

  2. #42
    Player
    Ajisaii's Avatar
    Join Date
    Jun 2024
    Posts
    110
    Character
    Ajisai Phylla
    World
    Sophia
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Carighan View Post
    In this very thread are people happy with this change.

    Whether you personally agree or disagree with the changes it's important to keep in mind that the playerbase is not uniform.
    I don't see a single person in this thread saying they're happy with this change apart from "And for me does it looks ok.", are we reading the same thread?

    I couldn't care less if the playerbase is not uniform no one who plays DRG was complaining, the change was unwanted and unnecessary and just takes away things from the job without adding anything new. It's a direct downgrade and makes the flow of the job feel worse but feel free to be wrong about everything, maybe get your eyes checked!
    (18)

  3. #43
    Player
    Elissar's Avatar
    Join Date
    May 2020
    Location
    Ul'dah
    Posts
    502
    Character
    Ellisar Loravalur
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    That's it...i am voting with my wallet
    which sucks because i was liking the game again..finding some activities to do here and there, pvp farming, etc
    but SE is acting like blizzard and we know where it goes
    they MAY listen in 2-3 expansions when no one find anything in queue.
    (5)
    hope is the first step on the road to disappointment

  4. #44
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,289
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ajisaii View Post
    It's a direct downgrade and makes the flow of the job feel worse but feel free to be wrong about everything, maybe get your eyes checked!
    I did not say that, and you'd do well to not try to charge windmills.

    It doesn't take a lot of experience with MMORPGs to understand that if you are talking about such stuff as we are here, we are all in the top % of player performance for whatever we're talking about. The vast vast vast majority of the playerbase is far far FAR worse. And as a developer, it's a constant struggle between developing for the top end players that are vocal and let you know what they want and the actual mass of the playerbase that are your big income stream.

    Do I like the Dragoon changes? No.

    Do they make a difference to me personally? No, because I thought the job was so bad before already, this just makes no difference. 0/10->0/10, basically.

    Does that make the changes good? Of course not.

    Do I assume that there's a TON of players who now do significantly better with this job? Yes, and you know that's true, too.
    (0)

  5. #45
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Carighan View Post
    Do I assume that there's a TON of players who now do significantly better with this job? Yes, and you know that's true, too.
    I honestly doubt that, just like I don't think any curebot is gonna suddenly start spamming Holy because they reduced the cast time.

    If bad players could get carried and clear dungeons before this change, why do that? I still don't understand who this is for. Do bad players even want to get better?
    (15)

  6. #46
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Why are they still simplifying jobs in Dawntrail lol
    Jobs have *never* been as easy as they are in Dawntrail..
    Dollar store ahh combat design.
    (6)

  7. #47
    Player
    Barachim's Avatar
    Join Date
    Jun 2015
    Posts
    399
    Character
    Barachim Vandal
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Carighan View Post
    In this very thread are people happy with this change.
    Where?

    Quote Originally Posted by Carighan View Post
    Whether you personally agree or disagree with the changes it's important to keep in mind that the playerbase is not uniform.
    I don't main Black Mage. I don't like the way it plays. Should any of my feedback be weighted the same as somebody who mains it? Player sentiment will never be uniform, but they need to figure out who to actually listen to. A good start would be to filter out any complaints about having too many buttons to push. Unless it's about legitimate button bloat, which wasn't the case here.

    Btw, I do not complain about Black Mage, I just play the job that is more in my ballpark. And those unfortunately keep getting neutered over and over again.
    (14)

  8. #48
    Player
    EliaStormblade's Avatar
    Join Date
    Apr 2022
    Posts
    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Yeah, I'm not gonna argue with anyone here. I just want the 2 Nastronds back. If you're at the level of play where you consistently struggle with getting all 3 Nastronds in your window, you're not doing high enough content where it matters anyway. If you are, take it as a sign to get better.

    This worsens the job in every way. There was no problem with it in 7.0.
    (13)

  9. #49
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,289
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Barachim View Post
    I don't main Black Mage. I don't like the way it plays. Should any of my feedback be weighted the same as somebody who mains it?
    I mean, if we're trying to be specific, yes? In a certain way? Like, that main can't tell people good information about why someone wouldn't want to play Black Mage, which you can do. Vice versa, you can't tell people about how Black Mage plays in M4S, which the other person can do. Both are, in their own ways, important data points for a developer.

    But that's also super not the point and we're going more and more offtopic. I don't know why they did this either, I would assume because they see some stats they have access to that tell them either or both of:

    * Too many people try dragoon since Dawntrail that didn't play it before, and drop it again shortly.
    * Too many Nastronds are not used and "missed", or too many triple-weaves happen.

    That's about the only explanation I could come up with, because it feels random otherwise. However, importantly, there will be a reason. Devs got more than enough ways to appear busy if they want to, they wouldn't start making job changes just for the lulz. I just have no clue what the reason would be unless it's what I wrote above.
    (0)

  10. #50
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    I didn’t like dawntrail’s dragoon without eyes and this really is not helping. I suspect I may be in the group these changes were made for (leveled to 100, did a few experts and dropped it despite playing it regularly in endwalker and before), but they have missed the mark. Except with stargazer, that getting a bit of extra range is something I was hoping for.

    The devs also know what is in the upcoming pve content so maybe fru will see the return of duty actions mandating more weave slots?
    (7)

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