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  1. #141
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    861
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by ChaozK View Post
    Not a fan of making a defensive tool a GCD as this usually means it never gets used due to losing dps. It really should stay off GCD if kept, alterantively it could also be a trait (life leach and crits on drakesbane during life of the dragon for example)
    Life Surge is not a defensive tool currently so this would simply make it a GCD instead of an oGCD to remove the two weaves instead of losing two charges of NAS.

    VPR doesn't have a defensive either. While it'd be nice to have one, it's not that big of a problem, in my opinion.
    (1)

  2. #142
    Player
    jonimated's Avatar
    Join Date
    Jul 2013
    Posts
    104
    Character
    Azrael Belmont
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Unless what you're getting at is that, only a tiny portion of the community actually dislikes the changes.
    It's not specifically that a tiny portion of the community likes the changes. You're just severely overestimating how many people either like or don't like them at all. The people that post feedback in forums and on social media about FFXIV are such an unbelievably small minority of the overall player base. Whether you are on the side of liking the way the game is or not you have to understand on either side you are part of a minority. The vast majority either don't notice or don't care either way, and will never post about it.

    As soon as you silence one vocal minority all you're left with is the other vocal minority, and a vast silent majority. Nothing would change.
    (4)

  3. #143
    Player
    Awatatata's Avatar
    Join Date
    Nov 2024
    Posts
    2
    Character
    Red Bloom
    World
    Ravana
    Main Class
    Summoner Lv 80
    I made an account in the forums just to make a thread like this, it seems someone beat me to it. All i have to ask of you and the team yoshida-san is "why?" actually why?.
    (16)

  4. #144
    Player
    AngelMercury's Avatar
    Join Date
    Mar 2023
    Location
    Gridania
    Posts
    24
    Character
    Delia Adular
    World
    Mateus
    Main Class
    Dragoon Lv 100
    My two cents as another DRG main. The reduction of Nast charges felt like it came out of nowhere.

    DRG being an oGCD heavy and mobile job is its main appeal. A 2.5 gcd feels mind numbingly slow and unfun, but weaving and optimizing my jumps and dashes is fun and engaging. This is what has been the heart of the job and makes it stand out. All the leaping and zipping to a boss after it moves away, the Mix of range and melee feel with a touch of party support, makes it feel good as a job that will never be highest damage vs jobs like Sam and Viper.

    I get the devs are busy homogenizing jobs before 8.0 to focus on Job identity again but... Why reduce what identity DRG still has in the meantime. For the people who complain about the weaving on DRG? There are many other jobs that have almost no weaves, which I personally find really slow and boring. Just maybe those are the jobs for them? Please leave something for those of us who enjoy the busy feel of DRG. The weaves are flexible within burst, it's really fun working to figure out which weaves I might need to adjust based on a mechanic.

    All this to say, if not 3 then give us 2 charges of Nastrond. Make Mirage Drive give a scale charge so we can build up extra Wyrmwinds. This will give us interaction with the gauge and let us work at optimizing mirage and wyrnwind usage. I'm personally in the middle on Life surge. What I do know is that it's not currently used as a recovery tool, it's used for it's crit buff so it may be better to split those functions so our extra self mit/recovery can be used for when it's actually needed and maybe the crit is part of the rotation buffs? Reduce the cooldown on Winged Glide, 60 secs is silly long considering we're slowly losing our jumps.
    (11)

  5. #145
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Aco505 View Post
    Life Surge is not a defensive tool currently so this would simply make it a GCD instead of an oGCD to remove the two weaves instead of losing two charges of NAS.

    VPR doesn't have a defensive either. While it'd be nice to have one, it's not that big of a problem, in my opinion.
    So you want it to just be a regular part of our combos? As a 6th hit? Thats quite a drastic change, if i understood you correctly (timers would need to be reworked etc).
    I dont see the benefit in that if it would just be for flavor. Reducing it to a defensive would be simpler and add a gameplay option that currently doesnt exist in the kit.
    (1)

  6. #146
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    861
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by ChaozK View Post
    So you want it to just be a regular part of our combos? As a 6th hit? Thats quite a drastic change, if i understood you correctly (timers would need to be reworked etc).
    I dont see the benefit in that if it would just be for flavor. Reducing it to a defensive would be simpler and add a gameplay option that currently doesnt exist in the kit.
    If it keeps its 40s CD, it's 3 extra GCDs every 2-minutes. This could have implications in the rotation, particularly with the timers of CT/CS and Power Surge, that the devs would have to consider. It would also provide more gauge management if they decide to have it give a scale on hit.

    Making it into a defensive would mean losing 3 actions every 2-minutes just to get a defensive. Right now, the job is too hollow when it comes to decision making and its filler. Life Surge is ironically one of the few things that forces us to think and tackle each burst window differently, because our combo loop is not a multiple of 30. The best example would be the 4-minute window, where it's optimal to use a Life Surge on a 340 potency GCD because that's the second best option available. This may change with the new Piercing Talon opener but it can still be a thing in specific encounters due to downtime or in other full uptime burst windows.

    So if this weaponskill keeps the same cool down of 40 seconds, perhaps it could be manipulated so that we get stronger GCDs in burst by pushing weaker ones out. Alternatively, and my personal preference, the new GCD would have a lower CD (30s or ideally 20s) so that it wouldn't just be automatically saved for burst and made the filler more engaging.

    In any case, just removing Life Surge without giving something back would strip us of any thought when it comes to burst windows besides checking whether we have to fire WWT or if we're able to fire it after using any of our buffs but before the next Raiden Thrust.

    The job is already too automatic and simple. Everything is given and we don't have to earn our burst. If we start removing actions without compensation, we'll quickly realize how hollow it's going to be. This is why I don't agree with removing Mirage Dive or Life Surge. Rework them so that they make sense and interact with the rotation and the kit instead of just taking them away; too many actions just deal damage without zero connection with each other.
    (2)

  7. #147
    Player
    Xaiken's Avatar
    Join Date
    Nov 2021
    Posts
    2
    Character
    Reina Xai
    World
    Faerie
    Main Class
    Dragoon Lv 100
    Quick add: If they really wanted to free up weave windows they should have removed Life Surge and sped up Stardiver animation. That there is 3 free weaves without taking away actual damaging attacks. I personally do not know of any DRG mains that actually like Life Surge and Stardiver animation lock.

    And for those who believe Life Surge is a defensive ability, that heal has never been available or mattered when extra self healing was needed. It only serves to function like SAM's Kaiten and we all know what happened there. Just give DRG an actual defensive ability instead of tiptoeing around a line no one wants to be there.
    (5)

  8. #148
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    861
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Xaiken View Post
    Quick add: If they really wanted to free up weave windows they should have removed Life Surge and sped up Stardiver animation. That there is 3 free weaves without taking away actual damaging attacks. I personally do not know of any DRG mains that actually like Life Surge and Stardiver animation lock.

    And for those who believe Life Surge is a defensive ability, that heal has never been available or mattered when extra self healing was needed. It only serves to function like SAM's Kaiten and we all know what happened there. Just give DRG an actual defensive ability instead of tiptoeing around a line no one wants to be there.
    Stardiver's animation lock should stay as it is. It's a specific quality that makes it feel like our strongest jump. The potencies of STD and Starcross should be swapped to account for the former being a single weave and to provide actual power to the longer animation lock.

    As for Life Surge, it's only similar to SAM's Kaiten in that it buffs a weaponskill but the comparison ends there. Kaiten had to be used with every single Iaijutsu, effectively meaning that you'd always need to save gauge for it. Life Surge has limited charges and can only be used with certain GCDs. As explained in my previous comment, Life Surge also changes every burst window slightly due to the GCD loop not being a multiple of 30.
    (6)

  9. #149
    Player
    AngelMercury's Avatar
    Join Date
    Mar 2023
    Location
    Gridania
    Posts
    24
    Character
    Delia Adular
    World
    Mateus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Aco505 View Post
    This may change with the new Piercing Talon opener...
    This is real... wow, that's pretty cursed x.x
    (4)

  10. #150
    Player
    KaliG's Avatar
    Join Date
    Nov 2024
    Location
    Gridania
    Posts
    8
    Character
    Kali Granvell
    World
    Exodus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by AngelMercury View Post
    This is real... wow, that's pretty cursed x.x
    *flips tables*
    (3)

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