Quote Originally Posted by AmiableApkallu View Post
This is incorrect. Go to the Wolves' Den. Take your favorite PvP job. Go whack at one of the striking dummies for a 5min. Tell me about all the meaningful choices you're making, all the bad situations you're mitigating, and all the fast thinking and reacting you're doing.

The fact of the matter is, everything you've described has nothing to do with the PvP kit and everything to do with encounter design, and the people you're playing with and against.

PvP-style kits in PvE might restore flavor, but an encounter designed to be one-step-removed from a striking dummy is still, well, fighting a striking dummy.
Incorrect and fallacious, you're not whacking at stricking dummies in actual pvp. This whole striking dummy / crystal licking is blatant bad faith trying to misconstrue what pvp is about and how the whole pvp battle system actually works.

If your job action kit is poor and doesn't offer any tools that interact with your vaunted encounter design, or even with the battle system itself, then you're missing one core part of the trinity. If people can be crowd controlled, it's thanks to actions and abilities that provide the tools to do so. If burst attempts can be countered by guarding, it's because there is an ability that does allow you to do so.