Guys, this has to be a bait post, There's no way they actually think like this.
Guys, this has to be a bait post, There's no way they actually think like this.
Player
I get where you’re coming at with the compass. I still think it’s a stretch because OP was talking about was talking about rotational movement and not directional positions.What do you mean has nothing to do with compass lmao? Clock directions can basically be equated to north ,south ,east ,west
y'all are making my brain MELT i can't with this thread lmao
also,
the OP came on here and started this whole generational rant and pulling up college statistics about how dumb we are.
expect to get some irritated replies
As for the statistics, if they say that we as a cohort tend to lack knowledge on something then that should be considered when communicating even if you and I have that knowledge ourselves.
People in general might have different knowledge gaps or words to describe things. Trying to make this out as if the year you were born in deserves special consideration is beyond silly.
Someone asks a question? Just answer it. The year they were born is irrelevant. The year they started their first MMO is irrelevant. The year they started playing FFXIV is irrelevant.
That happens naturally.
If one person gives me a quizzical look when I say a thing, it's probably just them.
If twenty people in a row give me a quizzical look when I say a thing, the problem is me.
no, this is the last thing developers need to worry about. the game braindead easy already. if something needs explaining, then someone in the group can explain it, or if no one does... they can look it up.For the developers, please remember this in game design. What makes a good experience for one generation may be a poor experience for others. Most games it wouldn't be a big deal. They're single player and can more easily cater to a narrower demographic focus. For MMOs, it makes a big difference because the generations are coming together to play. Design needs to tread a common ground that all can relate to.
the developers already make the game so easy it almost plays itself. being LAZY isnt generational.... for the love of the twelve, at some point people need to be responsible. and that means... gods forbid.... LEARNING SOMETHING NEW
#FFXIVHEALERSTRIKE
Someone on here complaining they don't understand clockwise/counter clockwise while a couple expansions back we all had to learn what larboard meant....
You're doing content where you already have to learn mechanics, learning terms should be expected. You shouldn't be arguing that you should be at the end of learning. If we have to learn what rizz is, you can learn what clockwise is.
Nobody knows what "Larboard" means. People were already calling it "Port" by the time of the TITANIC.
Every raider in XIV knows what "Larboard" means within the context of the OMEGA fight, and that's all that matters. If someone tells me they don't know what CW/CCW means and I'm leading the raid, I just go around in each direction to show them and move on. I don't care if they're 13 or 93, if they grew up with Baby Shark or if they know that a BetaMAX tape is. All I want is for my party to understand my instructions within the game we're playing.
If I say: "Gank mid so I can have prio for drake or grubs as the wave pushes before their ult is up" it doesn't matter if you're a child or a elderly person. It only matters if you play League or not.
Last edited by DiaDeem; 11-02-2024 at 06:32 AM.
Where did I say anyone is dumb?
I didn't. I said life experience is different and that is causing problems when people don't take that into account. Just like you currently are.
I'm not making assumptions. I've have talked to players that have said they did not know certain terms, such as clockwise, until they started playing the game and someone else had to explain it to them.
Also note I never said all of GenZ and GenA. It's on you if you choose to assume that's what I meant.
Let me requote something from my original post:
Those differences exist. As someone said, it may not even be related to age but other factors.
But some of those differences are definitely age related because some of what was commonplace 50 years ago are almost never used anymore or in a few cases no longer even exist outside of museums and archives.
Instead of automatically telling someone they're dumb for not knowing something and that they shouldn't be playing the game, perhaps try explaining what they didn't understand - of course assuming they have the courage to speak up considering the number of people in this thread who are blatantly calling people stupid and incompetent for not knowing a certain term.
I'm fairly certain the players in the example I gave (and it was just an example, not a point for people to tunnel focus on) are neither of those things when they're progressing on the 6th of 8 Mythic raid bosses in WoW's most recent raid.
Last edited by Jojoya; 11-02-2024 at 11:18 AM.
I realize you were using this clockwise business as an illustrative example, but I am genuinely interested in the assertion that a native English speaker could have never come across the term. It would require them to have never rotated anything, unless there is another modern term for indicating the direction of rotational motion. At the very least, it would be routinely used in grade school math and science classes. Moreover, "clockwise" is self-explanatory for all those who have seen an analog clock; that is, everyone.
When I started playing XIV, there was a lot of terminology I didn't know, either because it is specific to the game or part of the lexicon of the younger generation. Google solved this issue in ten seconds.
You mention someone explicitly told you they didn't understand the term. I'd suggest they were pulling your leg/yanking your chain/messing with you.
If I were to give an honest opinion in good faith. I would need some context about how long they have been raiding and how he teaches or has taught in the past. If that were truly the reaction I were getting from him, then I would be ashamed at myself for having made him feel he needed to give a defensive reaction about simply not knowing something. It falls to me to be a good teacher. But again, I would need a little more information.
The Webcomic XKCD makes the point that given the birth rate of the United States, for each thing that "everyone knows" when they are adults, every day there are 10000 people who hear it for the first time.
There's an XKCD for everything.
So let's not mock people who do not know things, even common things, if they are willing to learn. They're one of today's lucky ten thousand, because one can only experience the wonders of learning something for the first time once.
----If this journey has taught me anything, it is the importance─and difficulty─of holding to one's convictions in the face of failure...of striving always to replace one's ignorance with knowledge.
Despite having seeing it many times, and know what to do when the markers appear, yesterday I had to ask in Novice Network what "limit cut" refers to. And I'm a Battle Mentor.
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