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  1. #1
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Angeldust View Post
    okay first way to solve this

    sage-scholar should have bigger dps rotations
    while ast and white mage should have more healer chances with encounters with less dps ability and honestly remove regen completely make them run off buffing and healing only, there you go....
    3. People like current design add another healer that follows the current design they can just play that one.

    there are 4 healer jobs and 3 times in your example no reason we couldnt cover all 3 with diffrent healers.
    4. doesn't matter here tbh they dont like it in savage while others do like it solves itself

    5. describe what you see as the proplem here, people have an issue with how many healers in it or not enough

    The healer solution is you give all 3 exacly what they wish for in one or two of the healer jobs we have 4 and you listed three groupings


    You didn't really do anything about 4 / 5 much less acknowledge the balancing issues that exist with your solutions. If you have some Healers do more DPS than the others, you indirectly create issues around Healer DPS contributions and raise the expectancy of that, while also forcing devs to build encounters around it meaning that those falling behind will have more issues doing the content on Healer role. There is also a gameplay loop issue with your solutions, they likely can't design encounters around "healing" with an immense amount of damage going out consistently, meaning that people would still get bored on "pure healers".

    4) Refers to casual Healers in PF that play it on and off depending on how the "hard" any given tier is. They do not want to have to heal more or do more DPS. This group technically is similar to group 3. These people tend to play the role as an off job.

    5) Refers to the fact that we do not have enough Healers in PF currently to meet the amount of parties doing raid content. We need more Healers in PF.
    (4)
    Last edited by Havenchild; 10-04-2024 at 12:25 PM.

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,545
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Havenchild View Post
    You didn't really do anything about 4 / 5 much less acknowledge the balancing issues that exist with your solutions. If you have some Healers do more DPS than the others, you indirectly create issues around Healer DPS contributions and raise the expectancy of that, while also forcing devs to build encounters around it meaning that those falling behind will have more issues doing the content on Healer role. There is also a gameplay loop issue with your solutions, they likely can't design encounters around "healing" with an immense amount of damage going out consistently, meaning that people would still get bored on "pure healers".

    4) Refers to casual Healers in PF that play it on and off depending on how the "hard" any given tier is. They do not want to have to heal more or do more DPS. This group technically is similar to group 3. These people tend to play the role as an off job.

    5) Refers to the fact that we do not have enough Healers in PF currently to meet the amount of parties doing raid content. We need more Healers in PF.
    And you have still yet to explain how 5 is solved by trying to push DPS to heal when doing that for the last 6 years has only shrunk the healer population

    I don’t want to open old agro but seriously this circles back to that old argument from a month ago or so where you seem to believe that “continuing to do what is contracting the healer population will randomly make it expand one day if we keep doing it”. There is zero evidence from the last 6 years that designing healing for people who don’t want to play healer will make them swap to healer and make the healing population healthy. All it does is piss off the actual healers
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess