Results 1 to 10 of 131

Dev. Posts

Hybrid View

  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Saiph View Post
    I think we will see mor classes in partyplay againf as soon people get the new gear.
    Seems that way, especially if the darksteel is better than AF, SE really don't seem to have much common sense at times.

    Quote Originally Posted by Molly_Millions View Post
    where did you guys get the idea that they are limited to classes only? I read none such nonsense.
    It's hard to ignore the evidence to suggest otherwise, it could be a typo but its unlikely seeing as its like that on all of the new craftable stuff.
    (1)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jinko View Post
    Seems that way, especially if the darksteel is better than AF, SE really don't seem to have much common sense at times.



    It's hard to ignore the evidence to suggest otherwise, it could be a typo but its unlikely seeing as its like that on all of the new craftable stuff.
    its not a typo, loadstone recipe list has been updated as well with the same restrictions.
    (1)

  3. #3
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    its not a typo, loadstone recipe list has been updated as well with the same restrictions.
    wow, how lame... I can't see using any of the class only weapons unless they have waaaay better stats than the one I use for the corresponding Job. Even then, I think that I'd only use the THM weapon. These new weapons are just inventory killers, it seems.
    (0)

  4. #4
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    wow, how lame... I can't see using any of the class only weapons unless they have waaaay better stats than the one I use for the corresponding Job. Even then, I think that I'd only use the THM weapon. These new weapons are just inventory killers, it seems.
    this can go 2 ways

    first way they are junk, waste of time and resources, waste of new materials to farm ect

    second they are op, base stats are close to ifrit except now you can meld strength on fist ect. jobs get pushed to the side for op weapons.(except for 1 bard whms and blm)

    both ways are dumb
    (1)

  5. #5
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    this can go 2 ways

    first way they are junk, waste of time and resources, waste of new materials to farm ect

    second they are op, base stats are close to ifrit except now you can meld strength on fist ect. jobs get pushed to the side for op weapons.

    both ways are dumb
    yeah, the first question that comes to mind when I think of class only weapons is: Why? It's not like this game has much content to be played solo at the upper levels. So what's the point of creating weapons for that purpose?
    (1)