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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by bobbygunz View Post
    I like the fact that crafters get content, but I don't really understand the restrictions. People wanted more restrictions, so here you go, you got what you asked for.

    As for the multi-step process, what's wrong with that? It's fair to make high-end crafting involve multiple steps. This is in no way as grueling as Dodore Doublet ever was, so it's not like it's as challenging as it could be (and someday might be).

    I think the issue here (for me personally) is the fact that these weapons really don't have much value. It would be nice if they could make crafters involved in other areas of endgame (i.e., making job gear and weapons) rather than just making gear for classes which no one will ever really have much need nor desire for, except to AFK in town with weapon unsheathed.
    my issue is why are the first hard recipes for junk gear. I really don't mind the format of the recipe, i do question if adding parts is counter productive to item reform but i really don't mind. My fear would be that it becomes a trend for all new recipes when we get a lvl cap increase. after all they plan on scaling our inv back to 100 slots in the future. I actually have a bigger problem with having so many materia then anything else but this thread has really focused on the class gear. I really don't mind class only gear either, but having it be made from rare mats and hard recipes to produce lvl 2 rare is dumb, should a been job and class gear or job only.
    (1)

  2. #2
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    I said it in another thread and I'll say it here....

    You guys forget once PvP is implemented...that Jobs will be realized for playing through the game.

    ...but if you want to PvP it will be done through classes...Flexible classes will be desired for PvP.

    Jobs were meant for specialization to play through the game in groups...just because we have Jobs doesn't mean that classes are obsolete.

    Just a though ya'all.
    (2)

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Agoven View Post
    I said it in another thread and I'll say it here....

    You guys forget once PvP is implemented...that Jobs will be realized for playing through the game.

    ...but if you want to PvP it will be done through classes...Flexible classes will be desired for PvP.

    Jobs were meant for specialization to play through the game in groups...just because we have Jobs doesn't mean that classes are obsolete.

    Just a though ya'all.
    so your saying SE are idiots for giving us PvP gear 9 months plus/minus before we have pvp instead of giving us more job gear that we can use now, i agree.

    also i never said classes are obsolete, but we have had them since launch and they can wear almost everything already, weve had jobs for one patch and already making gear for class only... i really don't see why people are so blind to this type of backwards thinking.
    (0)

  4. #4
    Player
    Promethevs's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Garoden Skye
    World
    Balmung
    Main Class
    Carpenter Lv 50
    isn't it a little bit myopic to say that anything you don't want to use (rather than can't use) is a stupid thing to add to a game for thousands of other people? consider for a moment that there are people in this thread who've already said they'd make full use of the new additions. just be patient, you'll get your turn.

    on another point, if they always give people exactly what the majority are clamoring for every patch cycle, you end up with world of warcraft-style itemization, where the next set always has to be far better, and gear balloons ridiculously out of control. the level cap is only at half of what their probable target is. there's a reason why garuda weapons don't blow ifrit weapons out of the water... except in awesomeness of visual
    (2)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    140
    Jobs are not an evolution of the classes. Just more specific and refined versions of them. They are not designed to replace them they are there to better fit a need in a party that may be lacking. Too much narrow thinking going on here. What is really going to blow the minds of the narrow thinkers is when they come out with more then one job for the classes. OMGZORS ME NARROW MIND JUST IMPLODED. Experiment first, push panic/stupid button second.
    (0)

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