Quote Originally Posted by Sensui View Post
I find myself playing less each week. I really loved the game and playing with my wife in some grand adventure. But it's just grown kinda stale and feels like a weekly chore with no direction or goal. I'll likely not quit (again) but mostly because of being held hostage by housing demolition.

After you cap tomes, get your savage done, then what? That's kinda where we're at.

Leveling battle jobs is a one time thing, leveling crafter/gatherers can be done in hours..

What is left? Grind FATEs? No thanks..
On mobile so can't edit. But. I'll add that the only thing keeping me around is to see what they do with the FF11 raids. I wish they would just remake FF11 in its peak, was what an MMO should be. Of course, could just be rose colored glasses from days past.

If I had to compare, FF14 feels like a mobile game when compared to that. FF11 was deep with lore, job identity, immersive world.. everything I want from a game.