Red mage is another class that doesn’t get discussed often as to how they made it worse to try to fit it into a design it doesn’t match
Back in SB it had a very flat damage profile and it’s middling burst (which required a lot of setup since it was 80/80 and was much shorter ending at Verholy/verflare) could be put basically anywhere because it wasn’t available often and you basically gained nothing to ever hold it
To try to shove it into the 2 minute burst they made it so you just bursted 3 times in a row and added a tonne of finishers on top which were just more powerful to shift its prior towards bring burstier
PCT’s strengths lie in it playing to the modern encounter design better than them retroactively refitting wonky changes into the legacy jobs that dont work well in that design