Quote Originally Posted by Ramiee View Post
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No, I included the entire quote. I just highlighted the parts that directly contradict each other, just to make it even more immediately obvious. You claim that 'PCT isn't a problem' and also admit that 'it's just blatantly overpowered' in the same sentence.

Current content encounter design hasn't even demonstrated PCT's full potential, simply due to the lack of targetless intermissions. And even in situations where PCT is the only buff providing job, it's still every bit as broken. The reason why all the other modern burst jobs can co-exist with sustained DPS jobs is because of resource systems. Resource systems make you work to earn your burst through uptime. PCT ignores this in how motifs are generated. That's not 'unique design', it's called ignoring design constraints. A job with an 'I win' button would be equally unique, and equally bad design.

Motifs need to change to have an uptime requirement, at bare minimum.